Many files were including headers unnecessarily because they were included incirectly here. Instead use more forward declarations and includes in the specific files that need inline functions. Also: - Add const to arguments for one function - Remove `flip_qt` and `flip_qt_qt`from the header
51 lines
1.2 KiB
C
51 lines
1.2 KiB
C
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup DNA
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*/
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#pragma once
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/** #ToolSettings.vgroupsubset */
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typedef enum eVGroupSelect {
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WT_VGROUP_ALL = 0,
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WT_VGROUP_ACTIVE = 1,
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WT_VGROUP_BONE_SELECT = 2,
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WT_VGROUP_BONE_DEFORM = 3,
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WT_VGROUP_BONE_DEFORM_OFF = 4,
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} eVGroupSelect;
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typedef enum eSeqImageFitMethod {
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SEQ_SCALE_TO_FIT,
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SEQ_SCALE_TO_FILL,
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SEQ_STRETCH_TO_FILL,
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SEQ_USE_ORIGINAL_SIZE,
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} eSeqImageFitMethod;
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/**
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* #Paint::symmetry_flags
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* (for now just a duplicate of sculpt symmetry flags).
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*/
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typedef enum ePaintSymmetryFlags {
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PAINT_SYMM_NONE = 0,
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PAINT_SYMM_X = (1 << 0),
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PAINT_SYMM_Y = (1 << 1),
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PAINT_SYMM_Z = (1 << 2),
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PAINT_SYMMETRY_FEATHER = (1 << 3),
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PAINT_TILE_X = (1 << 4),
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PAINT_TILE_Y = (1 << 5),
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PAINT_TILE_Z = (1 << 6),
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} ePaintSymmetryFlags;
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ENUM_OPERATORS(ePaintSymmetryFlags, PAINT_TILE_Z);
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#define PAINT_SYMM_AXIS_ALL (PAINT_SYMM_X | PAINT_SYMM_Y | PAINT_SYMM_Z)
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#ifdef __cplusplus
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inline ePaintSymmetryFlags operator++(ePaintSymmetryFlags &flags, int)
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{
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flags = ePaintSymmetryFlags(char(flags) + 1);
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return flags;
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}
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#endif
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