Files
test2/source/blender/nodes/NOD_common.h
Iliya Katueshenock 9e12a675b5 Cleanup: Merge BKE_node.h into BKE_node.hh
Trivial change, just move all the code from `BKE_node.h` to `BKE_node.hh` header top.
No mixing code from different headers or namespace changes. Part of #117773

Pull Request: https://projects.blender.org/blender/blender/pulls/118407
2024-02-19 15:26:10 +01:00

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/* SPDX-FileCopyrightText: 2005 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup nodes
*/
#pragma once
#include "BKE_node.hh"
#ifdef __cplusplus
extern "C" {
#endif
/* Internal functions for editor. */
struct bNodeSocket *node_group_find_input_socket(struct bNode *groupnode, const char *identifier);
struct bNodeSocket *node_group_find_output_socket(struct bNode *groupnode, const char *identifier);
struct bNodeSocket *node_group_input_find_socket(struct bNode *node, const char *identifier);
struct bNodeSocket *node_group_output_find_socket(struct bNode *node, const char *identifier);
#ifdef __cplusplus
}
#endif
#ifdef __cplusplus
namespace blender::nodes {
void node_group_declare(NodeDeclarationBuilder &b);
} // namespace blender::nodes
#endif