When using clangd or running clang-tidy on headers there are currently many errors. These are noisy in IDEs, make auto fixes impossible, and break features like code completion, refactoring and navigation. This makes source/blender headers work by themselves, which is generally the goal anyway. But #includes and forward declarations were often incomplete. * Add #includes and forward declarations * Add IWYU pragma: export in a few places * Remove some unused #includes (but there are many more) * Tweak ShaderCreateInfo macros to work better with clangd Some types of headers still have errors, these could be fixed or worked around with more investigation. Mostly preprocessor template headers like NOD_static_types.h. Note that that disabling WITH_UNITY_BUILD is required for clangd to work properly, otherwise compile_commands.json does not contain the information for the relevant source files. For more details see the developer docs: https://developer.blender.org/docs/handbook/tooling/clangd/ Pull Request: https://projects.blender.org/blender/blender/pulls/132608
78 lines
2.2 KiB
C
78 lines
2.2 KiB
C
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bke
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*/
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#include "BLI_sys_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/** Based on #BKE_addon_pref_type_init and friends */
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struct UserDef;
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struct wmKeyConfigPref;
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struct wmKeyMap;
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struct wmKeyMapItem;
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/** Actual data is stored in #wmKeyConfigPref. */
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#if defined(__RNA_TYPES_H__)
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typedef struct wmKeyConfigPrefType_Runtime {
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char idname[64];
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/* RNA integration */
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ExtensionRNA rna_ext;
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} wmKeyConfigPrefType_Runtime;
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#else
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typedef struct wmKeyConfigPrefType_Runtime wmKeyConfigPrefType_Runtime;
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#endif
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/* KeyConfig preferences (#UserDef). */
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struct wmKeyConfigPref *BKE_keyconfig_pref_ensure(struct UserDef *userdef, const char *kc_idname);
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/* KeyConfig preferences (RNA). */
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struct wmKeyConfigPrefType_Runtime *BKE_keyconfig_pref_type_find(const char *idname, bool quiet);
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void BKE_keyconfig_pref_type_add(struct wmKeyConfigPrefType_Runtime *kpt_rt);
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void BKE_keyconfig_pref_type_remove(const struct wmKeyConfigPrefType_Runtime *kpt_rt);
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void BKE_keyconfig_pref_type_init(void);
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void BKE_keyconfig_pref_type_free(void);
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/* Versioning. */
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/**
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* Set select mouse, for versioning code.
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*/
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void BKE_keyconfig_pref_set_select_mouse(struct UserDef *userdef, int value, bool override);
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struct wmKeyConfigFilterItemParams {
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uint check_item : 1;
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uint check_diff_item_add : 1;
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uint check_diff_item_remove : 1;
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};
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void BKE_keyconfig_keymap_filter_item(struct wmKeyMap *keymap,
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const struct wmKeyConfigFilterItemParams *params,
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bool (*filter_fn)(struct wmKeyMapItem *kmi, void *user_data),
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void *user_data);
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/**
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* Filter & optionally remove key-map items,
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* intended for versioning, but may be used in other situations too.
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*/
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void BKE_keyconfig_pref_filter_items(struct UserDef *userdef,
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const struct wmKeyConfigFilterItemParams *params,
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bool (*filter_fn)(struct wmKeyMapItem *kmi, void *user_data),
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void *user_data);
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#ifdef __cplusplus
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}
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#endif
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