When using clangd or running clang-tidy on headers there are currently many errors. These are noisy in IDEs, make auto fixes impossible, and break features like code completion, refactoring and navigation. This makes source/blender headers work by themselves, which is generally the goal anyway. But #includes and forward declarations were often incomplete. * Add #includes and forward declarations * Add IWYU pragma: export in a few places * Remove some unused #includes (but there are many more) * Tweak ShaderCreateInfo macros to work better with clangd Some types of headers still have errors, these could be fixed or worked around with more investigation. Mostly preprocessor template headers like NOD_static_types.h. Note that that disabling WITH_UNITY_BUILD is required for clangd to work properly, otherwise compile_commands.json does not contain the information for the relevant source files. For more details see the developer docs: https://developer.blender.org/docs/handbook/tooling/clangd/ Pull Request: https://projects.blender.org/blender/blender/pulls/132608
88 lines
1.9 KiB
C
88 lines
1.9 KiB
C
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "BLI_compiler_compat.h"
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#include "BLI_sys_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* only include from header */
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#ifndef __BLI_ENDIAN_SWITCH_H__
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# error "this file isn't to be directly included"
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#endif
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/** \file
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* \ingroup bli
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*/
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/* NOTE: using a temp char to switch endian is a lot slower,
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* use bit shifting instead. */
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/* *** 16 *** */
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BLI_INLINE void BLI_endian_switch_int16(short *val)
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{
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BLI_endian_switch_uint16((unsigned short *)val);
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}
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BLI_INLINE void BLI_endian_switch_uint16(unsigned short *val)
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{
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#ifdef __GNUC__
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*val = __builtin_bswap16(*val);
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#else
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unsigned short tval = *val;
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*val = (tval >> 8) | (tval << 8);
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#endif
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}
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/* *** 32 *** */
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BLI_INLINE void BLI_endian_switch_int32(int *val)
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{
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BLI_endian_switch_uint32((unsigned int *)val);
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}
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BLI_INLINE void BLI_endian_switch_uint32(unsigned int *val)
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{
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#ifdef __GNUC__
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*val = __builtin_bswap32(*val);
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#else
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unsigned int tval = *val;
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*val = ((tval >> 24)) | ((tval << 8) & 0x00ff0000) | ((tval >> 8) & 0x0000ff00) | ((tval << 24));
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#endif
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}
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BLI_INLINE void BLI_endian_switch_float(float *val)
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{
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BLI_endian_switch_uint32((unsigned int *)val);
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}
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/* *** 64 *** */
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BLI_INLINE void BLI_endian_switch_int64(int64_t *val)
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{
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BLI_endian_switch_uint64((uint64_t *)val);
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}
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BLI_INLINE void BLI_endian_switch_uint64(uint64_t *val)
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{
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#ifdef __GNUC__
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*val = __builtin_bswap64(*val);
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#else
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uint64_t tval = *val;
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*val = ((tval >> 56)) | ((tval << 40) & 0x00ff000000000000ll) |
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((tval << 24) & 0x0000ff0000000000ll) | ((tval << 8) & 0x000000ff00000000ll) |
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((tval >> 8) & 0x00000000ff000000ll) | ((tval >> 24) & 0x0000000000ff0000ll) |
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((tval >> 40) & 0x000000000000ff00ll) | ((tval << 56));
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#endif
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}
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BLI_INLINE void BLI_endian_switch_double(double *val)
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{
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BLI_endian_switch_uint64((uint64_t *)val);
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}
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#ifdef __cplusplus
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}
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#endif
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