This module actually was confusing, since only a few headers were effectively still C ones (using the `extern "C"` blocks)...
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup pymathutils
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*/
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#pragma once
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extern PyTypeObject vector_Type;
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#define VectorObject_Check(v) PyObject_TypeCheck((v), &vector_Type)
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#define VectorObject_CheckExact(v) (Py_TYPE(v) == &vector_Type)
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struct VectorObject {
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BASE_MATH_MEMBERS(vec);
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/** Number of items in this vector (2 or more). */
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int vec_num;
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};
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/* Prototypes. */
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PyObject *Vector_CreatePyObject(const float *vec,
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int vec_num,
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PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT;
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/**
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* Create a vector that wraps existing memory.
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*
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* \param vec: Use this vector in-place.
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*/
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PyObject *Vector_CreatePyObject_wrap(float *vec,
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int vec_num,
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PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT
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ATTR_NONNULL(1);
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/**
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* Create a vector where the value is defined by registered callbacks,
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* see: #Mathutils_RegisterCallback
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*/
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PyObject *Vector_CreatePyObject_cb(PyObject *cb_user,
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int vec_num,
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unsigned char cb_type,
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unsigned char cb_subtype) ATTR_WARN_UNUSED_RESULT;
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/**
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* \param vec: Initialized vector value to use in-place, allocated with #PyMem_Malloc
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*/
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PyObject *Vector_CreatePyObject_alloc(float *vec,
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int vec_num,
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PyTypeObject *base_type) ATTR_WARN_UNUSED_RESULT
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ATTR_NONNULL(1);
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