Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
30 lines
772 B
C++
30 lines
772 B
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2011 Blender Foundation. All rights reserved. */
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#include "intern/tracks.h"
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#include "intern/utildefines.h"
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#include "libmv/simple_pipeline/tracks.h"
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using libmv::Marker;
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using libmv::Tracks;
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libmv_Tracks* libmv_tracksNew(void) {
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Tracks* tracks = LIBMV_OBJECT_NEW(Tracks);
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return (libmv_Tracks*)tracks;
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}
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void libmv_tracksDestroy(libmv_Tracks* libmv_tracks) {
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LIBMV_OBJECT_DELETE(libmv_tracks, Tracks);
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}
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void libmv_tracksInsert(libmv_Tracks* libmv_tracks,
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int image,
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int track,
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double x,
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double y,
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double weight) {
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((Tracks*)libmv_tracks)->Insert(image, track, x, y, weight);
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}
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