Files
test2/intern/libmv/intern/tracks.cc
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

30 lines
772 B
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. All rights reserved. */
#include "intern/tracks.h"
#include "intern/utildefines.h"
#include "libmv/simple_pipeline/tracks.h"
using libmv::Marker;
using libmv::Tracks;
libmv_Tracks* libmv_tracksNew(void) {
Tracks* tracks = LIBMV_OBJECT_NEW(Tracks);
return (libmv_Tracks*)tracks;
}
void libmv_tracksDestroy(libmv_Tracks* libmv_tracks) {
LIBMV_OBJECT_DELETE(libmv_tracks, Tracks);
}
void libmv_tracksInsert(libmv_Tracks* libmv_tracks,
int image,
int track,
double x,
double y,
double weight) {
((Tracks*)libmv_tracks)->Insert(image, track, x, y, weight);
}