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test2/source/blender/compositor/operations/COM_MovieClipAttributeOperation.h
Campbell Barton c434782e3a File headers: SPDX License migration
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Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

78 lines
1.7 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#pragma once
#include "COM_ConstantOperation.h"
#include "COM_NodeOperation.h"
#include "DNA_movieclip_types.h"
namespace blender::compositor {
typedef enum MovieClipAttribute {
MCA_SCALE,
MCA_X,
MCA_Y,
MCA_ANGLE,
} MovieClipAttribute;
/**
* this program converts an input color to an output value.
* it assumes we are in sRGB color space.
*/
class MovieClipAttributeOperation : public ConstantOperation {
private:
MovieClip *clip_;
float value_;
int framenumber_;
bool invert_;
MovieClipAttribute attribute_;
bool is_value_calculated_;
NodeOperationInput *stabilization_resolution_socket_;
public:
/**
* Default constructor
*/
MovieClipAttributeOperation();
void init_execution() override;
/**
* The inner loop of this operation.
*/
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
const float *get_constant_elem() override;
void set_movie_clip(MovieClip *clip)
{
clip_ = clip;
}
void set_framenumber(int framenumber)
{
framenumber_ = framenumber;
}
void set_attribute(MovieClipAttribute attribute)
{
attribute_ = attribute;
}
void set_invert(bool invert)
{
invert_ = invert;
}
/**
* Set an operation socket which input will be used to get the resolution for stabilization.
*/
void set_socket_input_resolution_for_stabilization(NodeOperationInput *input_socket)
{
stabilization_resolution_socket_ = input_socket;
}
private:
void calc_value();
};
} // namespace blender::compositor