Files
test2/source/blender/render/RE_multires_bake.h
Campbell Barton ae3073323e Cleanup: use bool instead of short for job stop & do_update arguments
Since these values are only ever 0/1, use bool type.
2022-11-05 13:47:01 +11:00

56 lines
1.3 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2010 Blender Foundation. All rights reserved. */
/** \file
* \ingroup render
*/
#pragma once
struct MultiresBakeRender;
struct Scene;
#ifdef __cplusplus
extern "C" {
#endif
typedef struct MultiresBakeRender {
Scene *scene;
DerivedMesh *lores_dm, *hires_dm;
int bake_margin;
char bake_margin_type;
int lvl, tot_lvl;
short mode;
bool use_lores_mesh; /* Use low-resolution mesh when baking displacement maps */
/* material aligned image array (for per-face bake image) */
struct {
Image **array;
int len;
} ob_image;
int number_of_rays; /* Number of rays to be cast when doing AO baking */
float bias; /* Bias between object and start ray point when doing AO baking */
int tot_obj, tot_image;
ListBase image;
int baked_objects, baked_faces;
int raytrace_structure; /* Optimization structure to be used for AO baking */
int octree_resolution; /* Resolution of octree when using octree optimization structure */
int threads; /* Number of threads to be used for baking */
float user_scale; /* User scale used to scale displacement when baking derivative map. */
bool *stop;
bool *do_update;
float *progress;
} MultiresBakeRender;
void RE_multires_bake_images(struct MultiresBakeRender *bkr);
#ifdef __cplusplus
}
#endif