Files
test2/source/blender/sequencer/intern/strip_retiming.cc
Richard Antalik cf39e077b3 Cleanup: Remove useless function
`seq_time_strip_original_content_length_get()` was created initially for
purposes of retiming, but it just returns `seq->len`.
2023-03-07 22:10:00 +01:00

255 lines
7.9 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2022 Blender Foundation. All rights reserved. */
/** \file
* \ingroup bke
*/
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_span.hh"
#include "BKE_fcurve.h"
#include "BKE_movieclip.h"
#include "BKE_scene.h"
#include "BKE_sound.h"
#include "DNA_anim_types.h"
#include "DNA_sound_types.h"
#include "IMB_imbuf.h"
#include "RNA_prototypes.h"
#include "SEQ_channels.h"
#include "SEQ_iterator.h"
#include "SEQ_relations.h"
#include "SEQ_render.h"
#include "SEQ_retiming.h"
#include "SEQ_retiming.hh"
#include "SEQ_sequencer.h"
#include "SEQ_time.h"
#include "SEQ_transform.h"
#include "sequencer.h"
#include "strip_time.h"
#include "utils.h"
using blender::MutableSpan;
MutableSpan<SeqRetimingHandle> SEQ_retiming_handles_get(const Sequence *seq)
{
blender::MutableSpan<SeqRetimingHandle> handles(seq->retiming_handles, seq->retiming_handle_num);
return handles;
}
struct SeqRetimingHandle *SEQ_retiming_last_handle_get(const struct Sequence *seq)
{
return seq->retiming_handles + seq->retiming_handle_num - 1;
}
int SEQ_retiming_handle_index_get(const Sequence *seq, const SeqRetimingHandle *handle)
{
return handle - seq->retiming_handles;
}
static bool seq_retiming_is_last_handle(const Sequence *seq, const SeqRetimingHandle *handle)
{
return SEQ_retiming_handle_index_get(seq, handle) == seq->retiming_handle_num - 1;
}
static const SeqRetimingHandle *retiming_find_segment_start_handle(const Sequence *seq,
const int frame_index)
{
const SeqRetimingHandle *start_handle = nullptr;
for (auto const &handle : SEQ_retiming_handles_get(seq)) {
if (seq_retiming_is_last_handle(seq, &handle)) {
break;
}
if (handle.strip_frame_index > frame_index) {
break;
}
start_handle = &handle;
}
return start_handle;
}
int SEQ_retiming_handles_count(const Sequence *seq)
{
return seq->retiming_handle_num;
}
void SEQ_retiming_data_ensure(Sequence *seq)
{
if (!SEQ_retiming_is_allowed(seq)) {
return;
}
if (seq->retiming_handles != nullptr) {
return;
}
seq->retiming_handles = (SeqRetimingHandle *)MEM_calloc_arrayN(
2, sizeof(SeqRetimingHandle), __func__);
SeqRetimingHandle *handle = seq->retiming_handles + 1;
handle->strip_frame_index = seq->len;
handle->retiming_factor = 1.0f;
seq->retiming_handle_num = 2;
}
void SEQ_retiming_data_clear(Sequence *seq)
{
seq->retiming_handles = nullptr;
seq->retiming_handle_num = 0;
}
bool SEQ_retiming_is_active(const Sequence *seq)
{
return seq->retiming_handle_num > 1;
}
bool SEQ_retiming_is_allowed(const Sequence *seq)
{
return ELEM(seq->type,
SEQ_TYPE_IMAGE,
SEQ_TYPE_META,
SEQ_TYPE_SCENE,
SEQ_TYPE_MOVIE,
SEQ_TYPE_MOVIECLIP,
SEQ_TYPE_MASK);
}
float seq_retiming_evaluate(const Sequence *seq, const int frame_index)
{
const SeqRetimingHandle *previous_handle = retiming_find_segment_start_handle(seq, frame_index);
const SeqRetimingHandle *next_handle = previous_handle + 1;
const int previous_handle_index = previous_handle - seq->retiming_handles;
BLI_assert(previous_handle_index < seq->retiming_handle_num);
UNUSED_VARS_NDEBUG(previous_handle_index);
if (next_handle == nullptr) {
return 1.0f;
}
const int segment_length = next_handle->strip_frame_index - previous_handle->strip_frame_index;
const int segment_frame_index = frame_index - previous_handle->strip_frame_index;
const float segment_fac = segment_frame_index / float(segment_length);
const float target_diff = next_handle->retiming_factor - previous_handle->retiming_factor;
return previous_handle->retiming_factor + (target_diff * segment_fac);
}
SeqRetimingHandle *SEQ_retiming_add_handle(Scene *scene, Sequence *seq, const int timeline_frame)
{
float frame_index = (timeline_frame - SEQ_time_start_frame_get(seq)) *
seq_time_media_playback_rate_factor_get(scene, seq);
float value = seq_retiming_evaluate(seq, frame_index);
const SeqRetimingHandle *closest_handle = retiming_find_segment_start_handle(seq, frame_index);
if (closest_handle->strip_frame_index == frame_index) {
return nullptr; /* Retiming handle already exists. */
}
SeqRetimingHandle *handles = seq->retiming_handles;
size_t handle_count = SEQ_retiming_handles_count(seq);
const int new_handle_index = closest_handle - handles + 1;
BLI_assert(new_handle_index >= 0);
BLI_assert(new_handle_index < handle_count);
SeqRetimingHandle *new_handles = (SeqRetimingHandle *)MEM_callocN(
(handle_count + 1) * sizeof(SeqRetimingHandle), __func__);
if (new_handle_index > 0) {
memcpy(new_handles, handles, new_handle_index * sizeof(SeqRetimingHandle));
}
if (new_handle_index < handle_count) {
memcpy(new_handles + new_handle_index + 1,
handles + new_handle_index,
(handle_count - new_handle_index) * sizeof(SeqRetimingHandle));
}
MEM_freeN(handles);
seq->retiming_handles = new_handles;
seq->retiming_handle_num++;
SeqRetimingHandle *added_handle = (new_handles + new_handle_index);
added_handle->strip_frame_index = frame_index;
added_handle->retiming_factor = value;
return added_handle;
}
void SEQ_retiming_offset_handle(const Scene *scene,
Sequence *seq,
SeqRetimingHandle *handle,
const int offset)
{
if (handle->strip_frame_index == 0) {
return; /* First handle can not be moved. */
}
MutableSpan handles = SEQ_retiming_handles_get(seq);
for (; handle < handles.end(); handle++) {
handle->strip_frame_index += offset * seq_time_media_playback_rate_factor_get(scene, seq);
}
SEQ_time_update_meta_strip_range(scene, seq_sequence_lookup_meta_by_seq(scene, seq));
seq_time_update_effects_strip_range(scene, seq_sequence_lookup_effects_by_seq(scene, seq));
}
void SEQ_retiming_remove_handle(Sequence *seq, SeqRetimingHandle *handle)
{
SeqRetimingHandle *last_handle = SEQ_retiming_last_handle_get(seq);
if (handle->strip_frame_index == 0 || handle == last_handle) {
return; /* First and last handle can not be removed. */
}
size_t handle_count = SEQ_retiming_handles_count(seq);
SeqRetimingHandle *handles = (SeqRetimingHandle *)MEM_callocN(
(handle_count - 1) * sizeof(SeqRetimingHandle), __func__);
const int handle_index = handle - seq->retiming_handles;
memcpy(handles, seq->retiming_handles, (handle_index) * sizeof(SeqRetimingHandle));
memcpy(handles + handle_index,
seq->retiming_handles + handle_index + 1,
(handle_count - handle_index - 1) * sizeof(SeqRetimingHandle));
MEM_freeN(seq->retiming_handles);
seq->retiming_handles = handles;
seq->retiming_handle_num--;
}
float SEQ_retiming_handle_speed_get(const Sequence *seq, const SeqRetimingHandle *handle)
{
if (handle->strip_frame_index == 0) {
return 1.0f;
}
const SeqRetimingHandle *handle_prev = handle - 1;
const int frame_index_max = seq->len - 1;
const int frame_retimed_prev = round_fl_to_int(handle_prev->retiming_factor * frame_index_max);
const int frame_index_prev = handle_prev->strip_frame_index;
const int frame_retimed = round_fl_to_int(handle->retiming_factor * frame_index_max);
const int frame_index = handle->strip_frame_index;
const int fragment_length_retimed = frame_retimed - frame_retimed_prev;
const int fragment_length_original = frame_index - frame_index_prev;
const float speed = float(fragment_length_retimed) / float(fragment_length_original);
return speed;
}
float SEQ_retiming_handle_timeline_frame_get(const Scene *scene,
const Sequence *seq,
const SeqRetimingHandle *handle)
{
return SEQ_time_start_frame_get(seq) +
handle->strip_frame_index / seq_time_media_playback_rate_factor_get(scene, seq);
}