Files
test2/source/blender/blenkernel
Joshua Leung 6e416b6bdf Fix T48470: Bendy Bones: Custom Handle References not being cleared when bone deleted
In addition to the original bug report, I've gone through cleaning up a range of
related bugs which only became clear when hunting around the code...

* Custom Handle References weren't getting cleared when the bones they used got
  deleted.  But, neither was the custom bone shape location/transform reference.

* Various places where posebone settings are copied around were also missing code
  to handle the new Bendy Bone properties.

  (WHY DO WE HAVE SO MANY VARIATIONS OF COPYING POSE DATA!?!?)

* If duplicating a Bendy Bone with custom references, and the custom references
  are also selected/duplicated, the new Bendy Bones will use the corresponding
  duplicated bones
2016-05-20 19:09:27 +12:00
..
2015-05-11 12:39:39 +10:00
2015-05-06 11:13:42 +10:00
2016-05-17 03:07:40 +10:00
2015-07-25 07:44:25 +10:00
2015-08-01 12:37:52 +10:00
2016-01-04 01:25:52 -05:00
2016-04-01 10:02:59 +11:00
2015-10-23 01:20:01 +11:00
2015-12-28 00:37:07 +01:00
2015-11-12 18:54:26 +11:00
2015-10-08 15:05:37 +02:00
2015-12-01 13:31:26 +11:00
2016-05-11 20:20:25 +10:00
2016-05-03 13:52:07 +10:00
2015-04-06 10:40:12 -03:00
2015-04-06 10:40:12 -03:00
2015-04-07 08:46:48 +10:00