Files
test2/source
Sergey Sharybin 6e77dfeb1a Color management: get rid of original byte buffer partial update
It was only used by opengl render and in fact it needed just to
set DISPLAY_BUFFER_INVALID flag for the image buffer.

In theory it wouldn't make any change to opengl render speed
(because this change just moved rect_from_float from color
management code to image save code). And could not see any speed
changes on my laptop.
2013-12-18 15:25:46 +06:00
..
2012-12-17 08:01:43 +00:00
2013-11-28 16:14:32 +11:00
2012-12-17 08:01:43 +00:00