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test2
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6eacb5791df99f9204d0a478698158ef994d3e1d
test2
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Jeroen Bakker
6eacb5791d
Inner loop optimization of blur node
2012-07-13 12:50:10 +00:00
..
blender
Inner loop optimization of blur node
2012-07-13 12:50:10 +00:00
blenderplayer
option so operators can be executed with undo enabled (and redo).
2012-06-27 21:41:17 +00:00
creator
new mask rasterizer written to take advantage of the compositors threading, mostly functional but disabled by default (still a little wip).
2012-07-12 20:10:41 +00:00
darwin
replace former applescript with an editable one
2011-10-19 19:15:35 +00:00
gameengine
Scaling non-power-of-two (NPOT) textures to powers of two is really time consuming and not necessary on graphics cards that can support NPOT textures. So, if the graphics card has NPOT texture support, don't bother scaling. If this patch causes issues, it can always be reverted and applied to Swiss instead.
2012-07-10 19:23:57 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
code cleanup: remove mode comments, these were applied very un-evenly across a few files.
2012-05-27 13:22:43 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list:
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Scons:
2012-06-30 22:44:36 +00:00