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test2/source/blender/blenkernel/intern/multires.cc
Hans Goudey a68d39e9d9 Cleanup: Formatting
Run `make format` after the library update in the previous commit.
2025-10-02 12:55:42 -04:00

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/* SPDX-FileCopyrightText: 2007 by Nicholas Bishop. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*/
#include "MEM_guardedalloc.h"
/* for reading old multires */
#define DNA_DEPRECATED_ALLOW
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_bitmap.h"
#include "BLI_index_mask.hh"
#include "BLI_listbase.h"
#include "BLI_math_matrix.h"
#include "BLI_math_vector.h"
#include "BLI_task.h"
#include "BKE_ccg.hh"
#include "BKE_editmesh.hh"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.hh"
#include "BKE_mesh_types.hh"
#include "BKE_modifier.hh"
#include "BKE_multires.hh"
#include "BKE_paint.hh"
#include "BKE_paint_bvh.hh"
#include "BKE_scene.hh"
#include "BKE_subdiv_ccg.hh"
#include "BKE_object.hh"
#include "DEG_depsgraph_query.hh"
#include <cmath>
#include <cstring>
/* MULTIRES MODIFIER */
static const int multires_grid_tot[] = {
0, 4, 9, 25, 81, 289, 1089, 4225, 16641, 66049, 263169, 1050625, 4198401, 16785409};
static const int multires_side_tot[] = {
0, 2, 3, 5, 9, 17, 33, 65, 129, 257, 513, 1025, 2049, 4097};
/** Custom-data. */
void multires_customdata_delete(Mesh *mesh)
{
if (BMEditMesh *em = mesh->runtime->edit_mesh.get()) {
/* CustomData_external_remove is used here only to mark layer
* as non-external for further freeing, so zero element count
* looks safer than `em->bm->totface`. */
CustomData_external_remove(&em->bm->ldata, &mesh->id, CD_MDISPS, 0);
if (CustomData_has_layer(&em->bm->ldata, CD_MDISPS)) {
BM_data_layer_free(em->bm, &em->bm->ldata, CD_MDISPS);
}
if (CustomData_has_layer(&em->bm->ldata, CD_GRID_PAINT_MASK)) {
BM_data_layer_free(em->bm, &em->bm->ldata, CD_GRID_PAINT_MASK);
}
}
else {
CustomData_external_remove(&mesh->corner_data, &mesh->id, CD_MDISPS, mesh->corners_num);
CustomData_free_layer_active(&mesh->corner_data, CD_MDISPS);
CustomData_free_layer_active(&mesh->corner_data, CD_GRID_PAINT_MASK);
}
}
static BLI_bitmap *multires_mdisps_downsample_hidden(const BLI_bitmap *old_hidden,
const int old_level,
const int new_level)
{
const int new_gridsize = CCG_grid_size(new_level);
const int old_gridsize = CCG_grid_size(old_level);
BLI_assert(new_level <= old_level);
const int factor = CCG_grid_factor(new_level, old_level);
BLI_bitmap *new_hidden = BLI_BITMAP_NEW(square_i(new_gridsize), "downsample hidden");
for (int y = 0; y < new_gridsize; y++) {
for (int x = 0; x < new_gridsize; x++) {
const int old_value = BLI_BITMAP_TEST(old_hidden, factor * y * old_gridsize + x * factor);
BLI_BITMAP_SET(new_hidden, y * new_gridsize + x, old_value);
}
}
return new_hidden;
}
Mesh *BKE_multires_create_mesh(Depsgraph *depsgraph, Object *object, MultiresModifierData *mmd)
{
Object *object_eval = DEG_get_evaluated(depsgraph, object);
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Mesh *deformed_mesh = blender::bke::mesh_get_eval_deform(
depsgraph, scene_eval, object_eval, &CD_MASK_BAREMESH);
ModifierEvalContext modifier_ctx{};
modifier_ctx.depsgraph = depsgraph;
modifier_ctx.object = object_eval;
modifier_ctx.flag = MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY;
const ModifierTypeInfo *mti = BKE_modifier_get_info(ModifierType(mmd->modifier.type));
Mesh *result = mti->modify_mesh(&mmd->modifier, &modifier_ctx, deformed_mesh);
if (result == deformed_mesh) {
result = BKE_mesh_copy_for_eval(*deformed_mesh);
}
return result;
}
blender::Array<blender::float3> BKE_multires_create_deformed_base_mesh_vert_coords(
Depsgraph *depsgraph, Object *object, MultiresModifierData *mmd)
{
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Object *object_eval = DEG_get_evaluated(depsgraph, object);
Object object_for_eval = blender::dna::shallow_copy(*object_eval);
blender::bke::ObjectRuntime runtime = *object_eval->runtime;
object_for_eval.runtime = &runtime;
object_for_eval.data = object->data;
object_for_eval.sculpt = nullptr;
const bool use_render = (DEG_get_mode(depsgraph) == DAG_EVAL_RENDER);
ModifierEvalContext mesh_eval_context = {depsgraph, &object_for_eval, ModifierApplyFlag(0)};
if (use_render) {
mesh_eval_context.flag |= MOD_APPLY_RENDER;
}
const int required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
VirtualModifierData virtual_modifier_data;
ModifierData *first_md = BKE_modifiers_get_virtual_modifierlist(&object_for_eval,
&virtual_modifier_data);
Mesh *base_mesh = static_cast<Mesh *>(object->data);
blender::Array<blender::float3> deformed_verts(base_mesh->vert_positions());
for (ModifierData *md = first_md; md != nullptr; md = md->next) {
const ModifierTypeInfo *mti = BKE_modifier_get_info(ModifierType(md->type));
if (md == &mmd->modifier) {
break;
}
if (!BKE_modifier_is_enabled(scene_eval, md, required_mode)) {
continue;
}
if (mti->type != ModifierTypeType::OnlyDeform) {
break;
}
BKE_modifier_deform_verts(md, &mesh_eval_context, base_mesh, deformed_verts);
}
return deformed_verts;
}
MultiresModifierData *find_multires_modifier_before(Scene *scene, ModifierData *lastmd)
{
for (ModifierData *md = lastmd; md; md = md->prev) {
if (md->type == eModifierType_Multires) {
if (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
return reinterpret_cast<MultiresModifierData *>(md);
}
}
}
return nullptr;
}
MultiresModifierData *get_multires_modifier(Scene *scene, Object *ob, const bool use_first)
{
MultiresModifierData *mmd = nullptr, *firstmmd = nullptr;
/* find first active multires modifier */
LISTBASE_FOREACH (ModifierData *, md, &ob->modifiers) {
if (md->type == eModifierType_Multires) {
if (!firstmmd) {
firstmmd = reinterpret_cast<MultiresModifierData *>(md);
}
if (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
mmd = reinterpret_cast<MultiresModifierData *>(md);
break;
}
}
}
if (!mmd && use_first) {
/* active multires have not been found
* try to use first one */
return firstmmd;
}
return mmd;
}
int multires_get_level(const Scene *scene,
const Object *ob,
const MultiresModifierData *mmd,
const bool render,
const bool ignore_simplify)
{
if (render) {
return (scene != nullptr) ? get_render_subsurf_level(&scene->r, mmd->renderlvl, true) :
mmd->renderlvl;
}
if (ob->mode == OB_MODE_SCULPT) {
return mmd->sculptlvl;
}
if (ignore_simplify) {
return mmd->lvl;
}
return (scene != nullptr) ? get_render_subsurf_level(&scene->r, mmd->lvl, false) : mmd->lvl;
}
void multires_set_tot_level(Object *ob, MultiresModifierData *mmd, const int lvl)
{
mmd->totlvl = lvl;
if (ob->mode != OB_MODE_SCULPT) {
mmd->lvl = std::clamp<char>(std::max<char>(mmd->lvl, lvl), 0, mmd->totlvl);
}
mmd->sculptlvl = std::clamp<char>(std::max<char>(mmd->sculptlvl, lvl), 0, mmd->totlvl);
mmd->renderlvl = std::clamp<char>(std::max<char>(mmd->renderlvl, lvl), 0, mmd->totlvl);
}
static void multires_ccg_mark_as_modified(SubdivCCG *subdiv_ccg, const MultiresModifiedFlags flags)
{
if (flags & MULTIRES_COORDS_MODIFIED) {
subdiv_ccg->dirty.coords = true;
}
if (flags & MULTIRES_HIDDEN_MODIFIED) {
subdiv_ccg->dirty.hidden = true;
}
}
void multires_mark_as_modified(Depsgraph *depsgraph,
Object *object,
const MultiresModifiedFlags flags)
{
if (object == nullptr) {
return;
}
/* NOTE: CCG live inside of evaluated object.
*
* While this is a bit weird to tag the only one, this is how other areas were built
* historically: they are tagging multires for update and then rely on object re-evaluation to
* do an actual update.
*
* In a longer term maybe special dependency graph tag can help sanitizing this a bit. */
Object *object_eval = DEG_get_evaluated(depsgraph, object);
Mesh *mesh = static_cast<Mesh *>(object_eval->data);
SubdivCCG *subdiv_ccg = mesh->runtime->subdiv_ccg.get();
if (subdiv_ccg == nullptr) {
return;
}
multires_ccg_mark_as_modified(subdiv_ccg, flags);
}
void multires_flush_sculpt_updates(Object *object)
{
if (object == nullptr || object->sculpt == nullptr) {
return;
}
const blender::bke::pbvh::Tree *pbvh = blender::bke::object::pbvh_get(*object);
if (!pbvh) {
return;
}
SculptSession *sculpt_session = object->sculpt;
if (pbvh->type() != blender::bke::pbvh::Type::Grids || !sculpt_session->multires.active ||
sculpt_session->multires.modifier == nullptr)
{
return;
}
SubdivCCG *subdiv_ccg = sculpt_session->subdiv_ccg;
if (subdiv_ccg == nullptr) {
return;
}
if (!subdiv_ccg->dirty.coords && !subdiv_ccg->dirty.hidden) {
return;
}
Mesh *mesh = static_cast<Mesh *>(object->data);
/* Check that the multires modifier still exists.
* Fixes crash when deleting multires modifier
* from within sculpt mode.
*/
MultiresModifierData *mmd = nullptr;
VirtualModifierData virtual_modifier_data;
for (ModifierData *md = BKE_modifiers_get_virtual_modifierlist(object, &virtual_modifier_data);
md;
md = md->next)
{
if (md->type == eModifierType_Multires) {
if (BKE_modifier_is_enabled(nullptr, md, eModifierMode_Realtime)) {
mmd = reinterpret_cast<MultiresModifierData *>(md);
}
}
}
if (!mmd) {
return;
}
multiresModifier_reshapeFromCCG(
sculpt_session->multires.modifier->totlvl, mesh, sculpt_session->subdiv_ccg);
subdiv_ccg->dirty.coords = false;
subdiv_ccg->dirty.hidden = false;
}
void multires_force_sculpt_rebuild(Object *object)
{
using namespace blender;
multires_flush_sculpt_updates(object);
if (object == nullptr || object->sculpt == nullptr) {
return;
}
BKE_sculptsession_free_pbvh(*object);
}
void multires_force_external_reload(Object *object)
{
Mesh *mesh = BKE_mesh_from_object(object);
CustomData_external_reload(&mesh->corner_data, &mesh->id, CD_MASK_MDISPS, mesh->corners_num);
multires_force_sculpt_rebuild(object);
}
/* reset the multires levels to match the number of mdisps */
static int get_levels_from_disps(Object *ob)
{
Mesh *mesh = static_cast<Mesh *>(ob->data);
const blender::OffsetIndices faces = mesh->faces();
int totlvl = 0;
const MDisps *mdisp = static_cast<const MDisps *>(
CustomData_get_layer(&mesh->corner_data, CD_MDISPS));
for (const int i : faces.index_range()) {
for (const int corner : faces[i]) {
const MDisps *md = &mdisp[corner];
if (md->totdisp == 0) {
continue;
}
while (true) {
const int side = (1 << (totlvl - 1)) + 1;
const int lvl_totdisp = side * side;
if (md->totdisp == lvl_totdisp) {
break;
}
if (md->totdisp < lvl_totdisp) {
totlvl--;
}
else {
totlvl++;
}
}
break;
}
}
return totlvl;
}
void multiresModifier_set_levels_from_disps(MultiresModifierData *mmd, Object *ob)
{
Mesh *mesh = static_cast<Mesh *>(ob->data);
const MDisps *mdisp;
if (BMEditMesh *em = mesh->runtime->edit_mesh.get()) {
mdisp = static_cast<const MDisps *>(CustomData_get_layer(&em->bm->ldata, CD_MDISPS));
}
else {
mdisp = static_cast<const MDisps *>(CustomData_get_layer(&mesh->corner_data, CD_MDISPS));
}
if (mdisp) {
mmd->totlvl = get_levels_from_disps(ob);
mmd->lvl = std::min(mmd->lvl, mmd->totlvl);
mmd->sculptlvl = std::min(mmd->sculptlvl, mmd->totlvl);
mmd->renderlvl = std::min(mmd->renderlvl, mmd->totlvl);
}
}
static void multires_set_tot_mdisps(Mesh *mesh, const int lvl)
{
MDisps *mdisps = static_cast<MDisps *>(
CustomData_get_layer_for_write(&mesh->corner_data, CD_MDISPS, mesh->corners_num));
if (mdisps) {
for (int i = 0; i < mesh->corners_num; i++, mdisps++) {
mdisps->totdisp = multires_grid_tot[lvl];
mdisps->level = lvl;
}
}
}
static void multires_copy_grid(float (*gridA)[3],
float (*gridB)[3],
const int sizeA,
const int sizeB)
{
int x, y, j, skip;
if (sizeA > sizeB) {
skip = (sizeA - 1) / (sizeB - 1);
for (j = 0, y = 0; y < sizeB; y++) {
for (x = 0; x < sizeB; x++, j++) {
copy_v3_v3(gridA[y * skip * sizeA + x * skip], gridB[j]);
}
}
}
else {
skip = (sizeB - 1) / (sizeA - 1);
for (j = 0, y = 0; y < sizeA; y++) {
for (x = 0; x < sizeA; x++, j++) {
copy_v3_v3(gridA[j], gridB[y * skip * sizeB + x * skip]);
}
}
}
}
/* Reallocate gpm->data at a lower resolution and copy values over
* from the original high-resolution data */
static void multires_grid_paint_mask_downsample(GridPaintMask *gpm, const int level)
{
if (level < gpm->level) {
const int gridsize = CCG_grid_size(level);
float *data = MEM_calloc_arrayN<float>(size_t(square_i(gridsize)), __func__);
for (int y = 0; y < gridsize; y++) {
for (int x = 0; x < gridsize; x++) {
data[y * gridsize + x] = paint_grid_paint_mask(gpm, level, x, y);
}
}
MEM_freeN(gpm->data);
gpm->data = data;
gpm->level = level;
}
}
static void multires_del_higher(MultiresModifierData *mmd, Object *ob, const int lvl)
{
Mesh *mesh = (Mesh *)ob->data;
const blender::OffsetIndices faces = mesh->faces();
const int levels = mmd->totlvl - lvl;
MDisps *mdisps;
GridPaintMask *gpm;
multires_set_tot_mdisps(mesh, mmd->totlvl);
multiresModifier_ensure_external_read(mesh, mmd);
mdisps = static_cast<MDisps *>(
CustomData_get_layer_for_write(&mesh->corner_data, CD_MDISPS, mesh->corners_num));
gpm = static_cast<GridPaintMask *>(
CustomData_get_layer_for_write(&mesh->corner_data, CD_GRID_PAINT_MASK, mesh->corners_num));
multires_force_sculpt_rebuild(ob);
if (mdisps && levels > 0) {
if (lvl > 0) {
const int nsize = multires_side_tot[lvl];
const int hsize = multires_side_tot[mmd->totlvl];
for (const int i : faces.index_range()) {
for (const int corner : faces[i]) {
MDisps *mdisp = &mdisps[corner];
const int totdisp = multires_grid_tot[lvl];
float (*disps)[3] = MEM_calloc_arrayN<float[3]>(totdisp, "multires disps");
if (mdisp->disps != nullptr) {
float (*ndisps)[3] = disps;
float (*hdisps)[3] = mdisp->disps;
multires_copy_grid(ndisps, hdisps, nsize, hsize);
if (mdisp->hidden) {
BLI_bitmap *gh = multires_mdisps_downsample_hidden(mdisp->hidden, mdisp->level, lvl);
MEM_freeN(mdisp->hidden);
mdisp->hidden = gh;
}
MEM_freeN(mdisp->disps);
}
mdisp->disps = disps;
mdisp->totdisp = totdisp;
mdisp->level = lvl;
if (gpm) {
multires_grid_paint_mask_downsample(&gpm[corner], lvl);
}
}
}
}
else {
multires_customdata_delete(mesh);
}
}
multires_set_tot_level(ob, mmd, lvl);
}
void multiresModifier_del_levels(MultiresModifierData *mmd,
Scene *scene,
Object *ob,
const int direction)
{
Mesh *mesh = BKE_mesh_from_object(ob);
const int lvl = multires_get_level(scene, ob, mmd, false, true);
const int levels = mmd->totlvl - lvl;
multires_set_tot_mdisps(mesh, mmd->totlvl);
multiresModifier_ensure_external_read(mesh, mmd);
MDisps *mdisps = static_cast<MDisps *>(
CustomData_get_layer_for_write(&mesh->corner_data, CD_MDISPS, mesh->corners_num));
multires_force_sculpt_rebuild(ob);
if (mdisps && levels > 0 && direction == 1) {
multires_del_higher(mmd, ob, lvl);
}
multires_set_tot_level(ob, mmd, lvl);
}
void multires_stitch_grids(Object *ob)
{
using namespace blender;
if (ob == nullptr) {
return;
}
SculptSession *sculpt_session = ob->sculpt;
if (sculpt_session == nullptr) {
return;
}
SubdivCCG *subdiv_ccg = sculpt_session->subdiv_ccg;
if (subdiv_ccg == nullptr) {
return;
}
BLI_assert(bke::object::pbvh_get(*ob) &&
bke::object::pbvh_get(*ob)->type() == blender::bke::pbvh::Type::Grids);
BKE_subdiv_ccg_average_stitch_faces(*subdiv_ccg, IndexMask(subdiv_ccg->faces.size()));
}
void old_mdisps_bilinear(float out[3], float (*disps)[3], const int st, float u, float v)
{
const int st_max = st - 1;
float d[4][3], d2[2][3];
if (!disps || isnan(u) || isnan(v)) {
return;
}
if (u < 0) {
u = 0;
}
else if (u >= st) {
u = st_max;
}
if (v < 0) {
v = 0;
}
else if (v >= st) {
v = st_max;
}
const int x = floor(u);
const int y = floor(v);
int x2 = x + 1;
int y2 = y + 1;
if (x2 >= st) {
x2 = st_max;
}
if (y2 >= st) {
y2 = st_max;
}
const float urat = u - x;
const float vrat = v - y;
const float uopp = 1 - urat;
mul_v3_v3fl(d[0], disps[y * st + x], uopp);
mul_v3_v3fl(d[1], disps[y * st + x2], urat);
mul_v3_v3fl(d[2], disps[y2 * st + x], uopp);
mul_v3_v3fl(d[3], disps[y2 * st + x2], urat);
add_v3_v3v3(d2[0], d[0], d[1]);
add_v3_v3v3(d2[1], d[2], d[3]);
mul_v3_fl(d2[0], 1 - vrat);
mul_v3_fl(d2[1], vrat);
add_v3_v3v3(out, d2[0], d2[1]);
}
void multiresModifier_sync_levels_ex(Object *ob_dst,
const MultiresModifierData *mmd_src,
MultiresModifierData *mmd_dst)
{
if (mmd_src->totlvl == mmd_dst->totlvl) {
return;
}
if (mmd_src->totlvl > mmd_dst->totlvl) {
multiresModifier_subdivide_to_level(
ob_dst, mmd_dst, mmd_src->totlvl, MultiresSubdivideModeType::CatmullClark);
}
else {
multires_del_higher(mmd_dst, ob_dst, mmd_src->totlvl);
}
}
static void multires_sync_levels(Scene *scene, Object *ob_src, Object *ob_dst)
{
MultiresModifierData *mmd_src = get_multires_modifier(scene, ob_src, true);
MultiresModifierData *mmd_dst = get_multires_modifier(scene, ob_dst, true);
if (!mmd_src) {
/* NOTE(@sergey): object could have MDISP even when there is no multires modifier
* this could lead to troubles due to I've got no idea how mdisp could be
* up-sampled correct without modifier data. Just remove mdisps if no multires present. */
multires_customdata_delete(static_cast<Mesh *>(ob_src->data));
}
if (mmd_src && mmd_dst) {
multiresModifier_sync_levels_ex(ob_dst, mmd_src, mmd_dst);
}
}
static void multires_apply_uniform_scale(Object *object, const float scale)
{
Mesh *mesh = static_cast<Mesh *>(object->data);
MDisps *mdisps = static_cast<MDisps *>(
CustomData_get_layer_for_write(&mesh->corner_data, CD_MDISPS, mesh->corners_num));
for (int i = 0; i < mesh->corners_num; i++) {
MDisps *grid = &mdisps[i];
for (int j = 0; j < grid->totdisp; j++) {
mul_v3_fl(grid->disps[j], scale);
}
}
}
static void multires_apply_smat(Depsgraph * /*depsgraph*/,
Scene *scene,
Object *object,
const float smat[3][3])
{
const MultiresModifierData *mmd = get_multires_modifier(scene, object, true);
if (mmd == nullptr || mmd->totlvl == 0) {
return;
}
/* Make sure layer present. */
Mesh *mesh = static_cast<Mesh *>(object->data);
multiresModifier_ensure_external_read(mesh, mmd);
if (!CustomData_get_layer(&mesh->corner_data, CD_MDISPS)) {
return;
}
if (is_uniform_scaled_m3(smat)) {
const float scale = mat3_to_scale(smat);
multires_apply_uniform_scale(object, scale);
}
else {
/* TODO(@sergey): This branch of code actually requires more work to
* preserve all the details. */
const float scale = mat3_to_scale(smat);
multires_apply_uniform_scale(object, scale);
}
}
int multires_mdisp_corners(const MDisps *s)
{
int lvl = 13;
while (lvl > 0) {
const int side = (1 << (lvl - 1)) + 1;
if ((s->totdisp % (side * side)) == 0) {
return s->totdisp / (side * side);
}
lvl--;
}
return 0;
}
void multiresModifier_scale_disp(Depsgraph *depsgraph, Scene *scene, Object *ob)
{
float smat[3][3];
/* object's scale matrix */
BKE_object_scale_to_mat3(ob, smat);
multires_apply_smat(depsgraph, scene, ob, smat);
}
void multiresModifier_prepare_join(Depsgraph *depsgraph, Scene *scene, Object *ob, Object *to_ob)
{
float smat[3][3], tmat[3][3], mat[3][3];
multires_sync_levels(scene, to_ob, ob);
/* construct scale matrix for displacement */
BKE_object_scale_to_mat3(to_ob, tmat);
invert_m3(tmat);
BKE_object_scale_to_mat3(ob, smat);
mul_m3_m3m3(mat, smat, tmat);
multires_apply_smat(depsgraph, scene, ob, mat);
}
void multires_topology_changed(Mesh *mesh)
{
CustomData_external_read(&mesh->corner_data, &mesh->id, CD_MASK_MDISPS, mesh->corners_num);
MDisps *mdisp = static_cast<MDisps *>(
CustomData_get_layer_for_write(&mesh->corner_data, CD_MDISPS, mesh->corners_num));
if (!mdisp) {
return;
}
MDisps *cur = mdisp;
int grid = 0;
for (int i = 0; i < mesh->corners_num; i++, cur++) {
if (cur->totdisp) {
grid = mdisp->totdisp;
break;
}
}
for (int i = 0; i < mesh->corners_num; i++, mdisp++) {
/* allocate memory for mdisp, the whole disp layer would be erased otherwise */
if (!mdisp->totdisp || !mdisp->disps) {
if (grid) {
mdisp->totdisp = grid;
mdisp->disps = MEM_calloc_arrayN<float[3]>(mdisp->totdisp, "mdisp topology");
}
continue;
}
}
}
void multires_ensure_external_read(Mesh *mesh, const int top_level)
{
if (!CustomData_external_test(&mesh->corner_data, CD_MDISPS)) {
return;
}
/* Modify the data array from the original mesh, not the evaluated mesh.
* When multiple objects share the same mesh, this can lead to memory leaks. */
MDisps *mdisps = const_cast<MDisps *>(
static_cast<const MDisps *>(CustomData_get_layer(&mesh->corner_data, CD_MDISPS)));
if (mdisps == nullptr) {
mdisps = static_cast<MDisps *>(
CustomData_add_layer(&mesh->corner_data, CD_MDISPS, CD_SET_DEFAULT, mesh->corners_num));
}
const int totloop = mesh->corners_num;
for (int i = 0; i < totloop; ++i) {
if (mdisps[i].level != top_level) {
MEM_SAFE_FREE(mdisps[i].disps);
}
/* NOTE: CustomData_external_read will take care of allocation of displacement vectors if
* they are missing. */
const int totdisp = multires_grid_tot[top_level];
mdisps[i].totdisp = totdisp;
mdisps[i].level = top_level;
}
CustomData_external_read(&mesh->corner_data, &mesh->id, CD_MASK_MDISPS, mesh->corners_num);
}
void multiresModifier_ensure_external_read(Mesh *mesh, const MultiresModifierData *mmd)
{
multires_ensure_external_read(mesh, mmd->totlvl);
}