Files
test2/source/blender/windowmanager/intern/wm_gesture.c
Ton Roosendaal 78218d89d6 2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab

Added some XXX comments for future todos, especially for when other
spaces come back with time markers.

Also added ED_util for putting in all to-be-cleaned cruft

Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over, 
but I would prefer one keymap for all marker stuff. Needs some thinking... 
could be solved with a boundbox check for bottom part of 2d window.

Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click

Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot 
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different 
than for mouse...
2008-11-29 15:10:31 +00:00

203 lines
5.3 KiB
C

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#define _USE_MATH_DEFINES
#include <math.h>
#include "DNA_screen_types.h"
#include "DNA_vec_types.h"
#include "DNA_windowmanager_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BKE_global.h"
#include "BKE_utildefines.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm_event_system.h"
#include "wm_subwindow.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
/* context checked on having screen, window and area */
wmGesture *WM_gesture_new(bContext *C, wmEvent *event, int type)
{
wmGesture *gesture= MEM_callocN(sizeof(wmGesture), "new gesture");
int sx, sy;
BLI_addtail(&C->window->gesture, gesture);
gesture->type= type;
gesture->event_type= event->type;
gesture->swinid= C->screen->subwinactive; /* means only in area-region context! */
wm_subwindow_getorigin(C->window, gesture->swinid, &sx, &sy);
if( ELEM3(type, WM_GESTURE_RECT, WM_GESTURE_CROSS_RECT, WM_GESTURE_TWEAK)) {
rcti *rect= MEM_callocN(sizeof(rcti), "gesture rect new");
gesture->customdata= rect;
rect->xmin= event->x - sx;
rect->ymin= event->y - sy;
rect->xmax= event->x - sx;
rect->ymax= event->y - sy;
}
return gesture;
}
void WM_gesture_end(bContext *C, wmGesture *gesture)
{
BLI_remlink(&C->window->gesture, gesture);
MEM_freeN(gesture->customdata);
MEM_freeN(gesture);
}
/* for line, lasso, ... */
void wm_gesture_point_add(bContext *C, wmGesture *gesture)
{
}
/* tweak and line gestures */
#define TWEAK_THRESHOLD 10
int wm_gesture_evaluate(bContext *C, wmGesture *gesture)
{
if(gesture->type==WM_GESTURE_TWEAK) {
rcti *rect= gesture->customdata;
int dx= rect->xmax - rect->xmin;
int dy= rect->ymax - rect->ymin;
if(ABS(dx)+ABS(dy) > TWEAK_THRESHOLD) {
int theta= (int)floor(4.0f*atan2((float)dy, (float)dx)/M_PI + 0.5);
int val= EVT_GESTURE_W;
if(theta==0) val= EVT_GESTURE_E;
else if(theta==1) val= EVT_GESTURE_NE;
else if(theta==2) val= EVT_GESTURE_N;
else if(theta==3) val= EVT_GESTURE_NW;
else if(theta==-1) val= EVT_GESTURE_SE;
else if(theta==-2) val= EVT_GESTURE_S;
else if(theta==-3) val= EVT_GESTURE_SW;
#if 0
/* debug */
if(val==1) printf("tweak north\n");
if(val==2) printf("tweak north-east\n");
if(val==3) printf("tweak east\n");
if(val==4) printf("tweak south-east\n");
if(val==5) printf("tweak south\n");
if(val==6) printf("tweak south-west\n");
if(val==7) printf("tweak west\n");
if(val==8) printf("tweak north-west\n");
#endif
return val;
}
}
return 0;
}
/* ******************* gesture draw ******************* */
static void wm_gesture_draw_rect(wmWindow *win, wmGesture *gt)
{
rcti *rect= (rcti *)gt->customdata;
glEnable(GL_LINE_STIPPLE);
glColor3ub(0, 0, 0);
glLineStipple(1, 0xCCCC);
sdrawbox(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
glColor3ub(255, 255, 255);
glLineStipple(1, 0x3333);
sdrawbox(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
glDisable(GL_LINE_STIPPLE);
}
static void wm_gesture_draw_line(wmWindow *win, wmGesture *gt)
{
rcti *rect= (rcti *)gt->customdata;
glEnable(GL_LINE_STIPPLE);
glColor3ub(0, 0, 0);
glLineStipple(1, 0xAAAA);
sdrawline(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
glColor3ub(255, 255, 255);
glLineStipple(1, 0x5555);
sdrawline(rect->xmin, rect->ymin, rect->xmax, rect->ymax);
glDisable(GL_LINE_STIPPLE);
}
static void wm_gesture_draw_cross(wmWindow *win, wmGesture *gt)
{
rcti *rect= (rcti *)gt->customdata;
glEnable(GL_LINE_STIPPLE);
glColor3ub(0, 0, 0);
glLineStipple(1, 0xCCCC);
sdrawline(rect->xmin - win->sizex, rect->ymin, rect->xmin + win->sizex, rect->ymin);
sdrawline(rect->xmin, rect->ymin - win->sizey, rect->xmin, rect->ymin + win->sizey);
glColor3ub(255, 255, 255);
glLineStipple(1, 0x3333);
sdrawline(rect->xmin - win->sizex, rect->ymin, rect->xmin + win->sizex, rect->ymin);
sdrawline(rect->xmin, rect->ymin - win->sizey, rect->xmin, rect->ymin + win->sizey);
glDisable(GL_LINE_STIPPLE);
}
/* called in wm_event_system.c */
void wm_gesture_draw(wmWindow *win)
{
wmGesture *gt= (wmGesture *)win->gesture.first;
for(; gt; gt= gt->next) {
/* all in subwindow space */
wm_subwindow_set(win, gt->swinid);
if(gt->type==WM_GESTURE_RECT)
wm_gesture_draw_rect(win, gt);
else if(gt->type==WM_GESTURE_TWEAK)
wm_gesture_draw_line(win, gt);
else if(gt->type==WM_GESTURE_CROSS_RECT) {
if(gt->mode==1)
wm_gesture_draw_rect(win, gt);
else
wm_gesture_draw_cross(win, gt);
}
}
}