Files
test2/source/blender/gpu
Clément Foucault f2b3e1f712 Eevee: Fix T52480: Can't reproduce Metallic transparency with Principled + Mix Shader
You can now use a transparent shader as a completly transparent bsdf. And use whatever alpha mask in a mix shader between a transparent bsdf and another bsdf.
2017-09-12 14:25:04 +02:00
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2017-06-19 20:18:04 +10:00
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2017-08-22 10:22:11 +02:00