Files
test2/source/blender/bmesh/intern/bmesh_operators.h
Howard Trickey b640fd829e Add miter pattern options.
Will document the new options in release notes, then in manual.
Still a bit of work to do on the bulging shape that appears
on cube corners if using arc inner miters, but will do that later.
Also need to do something smarter in clamp overlap.
2019-01-18 12:54:10 -05:00

167 lines
4.1 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Joseph Eagar.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BMESH_OPERATORS_H__
#define __BMESH_OPERATORS_H__
/** \file blender/bmesh/intern/bmesh_operators.h
* \ingroup bmesh
*/
/*see comments in intern/bmesh_opdefines.c for documentation of specific operators*/
/*--------defines/enumerations for specific operators-------*/
/*quad innervert values*/
enum {
SUBD_CORNER_INNERVERT,
SUBD_CORNER_PATH,
SUBD_CORNER_FAN,
SUBD_CORNER_STRAIGHT_CUT
};
/* aligned with PROP_SMOOTH and friends */
enum {
SUBD_FALLOFF_SMOOTH = 0,
SUBD_FALLOFF_SPHERE,
SUBD_FALLOFF_ROOT,
SUBD_FALLOFF_SHARP,
SUBD_FALLOFF_LIN,
SUBD_FALLOFF_INVSQUARE = 7, /* matching PROP_INVSQUARE */
};
enum {
SUBDIV_SELECT_NONE,
SUBDIV_SELECT_ORIG,
SUBDIV_SELECT_INNER,
SUBDIV_SELECT_LOOPCUT
};
/* subdivide_edgering */
enum {
/* just subdiv */
SUBD_RING_INTERP_LINEAR,
/* single bezier spline - curve follows bezier rotation */
SUBD_RING_INTERP_PATH,
/* beziers based on adjacent faces (fallback to tangent) */
SUBD_RING_INTERP_SURF,
};
/* similar face selection slot values */
enum {
SIMFACE_MATERIAL = 201,
SIMFACE_AREA,
SIMFACE_SIDES,
SIMFACE_PERIMETER,
SIMFACE_NORMAL,
SIMFACE_COPLANAR,
SIMFACE_SMOOTH,
SIMFACE_FACEMAP,
SIMFACE_FREESTYLE
};
/* similar edge selection slot values */
enum {
SIMEDGE_LENGTH = 101,
SIMEDGE_DIR,
SIMEDGE_FACE,
SIMEDGE_FACE_ANGLE,
SIMEDGE_CREASE,
SIMEDGE_BEVEL,
SIMEDGE_SEAM,
SIMEDGE_SHARP,
SIMEDGE_FREESTYLE
};
/* similar vertex selection slot values */
enum {
SIMVERT_NORMAL = 0,
SIMVERT_FACE,
SIMVERT_VGROUP,
SIMVERT_EDGE
};
/* Poke face center calculation */
enum {
BMOP_POKE_MEDIAN_WEIGHTED = 0,
BMOP_POKE_MEDIAN,
BMOP_POKE_BOUNDS
};
/* Bevel offset_type slot values */
enum {
BEVEL_AMT_OFFSET,
BEVEL_AMT_WIDTH,
BEVEL_AMT_DEPTH,
BEVEL_AMT_PERCENT
};
/* Bevel face_strength_mode values: should match face_str mode enum in DNA_modifer_types.h */
enum {
BEVEL_FACE_STRENGTH_NONE,
BEVEL_FACE_STRENGTH_NEW,
BEVEL_FACE_STRENGTH_AFFECTED,
BEVEL_FACE_STRENGTH_ALL,
};
/* Bevel miter slot values */
enum {
BEVEL_MITER_SHARP,
BEVEL_MITER_PATCH,
BEVEL_MITER_ARC,
};
extern const BMOpDefine *bmo_opdefines[];
extern const int bmo_opdefines_total;
/*------specific operator helper functions-------*/
void BM_mesh_esubdivide(
BMesh *bm, const char edge_hflag,
const float smooth, const short smooth_falloff, const bool use_smooth_even,
const float fractal, const float along_normal,
const int numcuts,
const int seltype, const int cornertype,
const short use_single_edge, const short use_grid_fill,
const short use_only_quads,
const int seed);
void BM_mesh_calc_uvs_grid(
BMesh *bm, const uint x_segments, const uint y_segments,
const short oflag, const int cd_loop_uv_offset);
void BM_mesh_calc_uvs_sphere(
BMesh *bm,
const short oflag, const int cd_loop_uv_offset);
void BM_mesh_calc_uvs_circle(
BMesh *bm, float mat[4][4], const float radius,
const short oflag, const int cd_loop_uv_offset);
void BM_mesh_calc_uvs_cone(
BMesh *bm, float mat[4][4],
const float radius_top, const float radius_bottom, const int segments, const bool cap_ends,
const short oflag, const int cd_loop_uv_offset);
void BM_mesh_calc_uvs_cube(BMesh *bm, const short oflag);
#include "intern/bmesh_operator_api_inline.h"
#endif /* __BMESH_OPERATORS_H__ */