Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
125 lines
3.2 KiB
C++
125 lines
3.2 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bpygpu
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*
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* - Use `bpygpu_` for local API.
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* - Use `BPyGPU` for public API.
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*/
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#include <Python.h>
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#include "GPU_init_exit.h"
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#include "GPU_primitive.h"
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#include "GPU_texture.h"
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#include "../generic/py_capi_utils.h"
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#include "gpu_py.h" /* own include */
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/* -------------------------------------------------------------------- */
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/** \name GPU Enums
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* \{ */
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PyC_StringEnumItems bpygpu_primtype_items[] = {
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{GPU_PRIM_POINTS, "POINTS"},
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{GPU_PRIM_LINES, "LINES"},
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{GPU_PRIM_TRIS, "TRIS"},
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{GPU_PRIM_LINE_STRIP, "LINE_STRIP"},
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{GPU_PRIM_LINE_LOOP, "LINE_LOOP"},
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{GPU_PRIM_TRI_STRIP, "TRI_STRIP"},
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{GPU_PRIM_TRI_FAN, "TRI_FAN"},
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{GPU_PRIM_LINES_ADJ, "LINES_ADJ"},
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{GPU_PRIM_TRIS_ADJ, "TRIS_ADJ"},
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{GPU_PRIM_LINE_STRIP_ADJ, "LINE_STRIP_ADJ"},
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{0, nullptr},
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};
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PyC_StringEnumItems bpygpu_dataformat_items[] = {
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{GPU_DATA_FLOAT, "FLOAT"},
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{GPU_DATA_INT, "INT"},
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{GPU_DATA_UINT, "UINT"},
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{GPU_DATA_UBYTE, "UBYTE"},
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{GPU_DATA_UINT_24_8, "UINT_24_8"},
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{GPU_DATA_10_11_11_REV, "10_11_11_REV"},
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{0, nullptr},
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};
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Utilities
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* \{ */
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static const char g_error[] = "GPU API is not available in background mode";
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static PyObject *py_error__ml_meth(PyObject * /*self*/, PyObject * /*args*/)
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{
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PyErr_SetString(PyExc_SystemError, g_error);
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return nullptr;
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}
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static PyObject *py_error__getter(PyObject * /*self*/, void * /*type*/)
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{
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PyErr_SetString(PyExc_SystemError, g_error);
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return nullptr;
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}
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static int py_error__setter(PyObject * /*self*/, PyObject * /*value*/, void * /*type*/)
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{
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PyErr_SetString(PyExc_SystemError, g_error);
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return -1;
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}
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static PyObject *py_error__tp_new(PyTypeObject * /*type*/,
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PyObject * /*args*/,
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PyObject * /*kwds*/)
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{
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PyErr_SetString(PyExc_SystemError, g_error);
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return nullptr;
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}
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PyObject *bpygpu_create_module(PyModuleDef *module_type)
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{
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if (!GPU_is_init() && module_type->m_methods) {
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/* Replace all methods with an error method.
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* That way when the method is called, an error will appear instead. */
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for (PyMethodDef *meth = module_type->m_methods; meth->ml_name; meth++) {
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meth->ml_meth = py_error__ml_meth;
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}
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}
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PyObject *module = PyModule_Create(module_type);
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return module;
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}
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int bpygpu_finalize_type(PyTypeObject *py_type)
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{
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if (!GPU_is_init()) {
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if (py_type->tp_methods) {
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/* Replace all methods with an error method. */
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for (PyMethodDef *meth = py_type->tp_methods; meth->ml_name; meth++) {
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meth->ml_meth = py_error__ml_meth;
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}
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}
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if (py_type->tp_getset) {
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/* Replace all getters and setter with a functions that always returns error. */
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for (PyGetSetDef *getset = py_type->tp_getset; getset->name; getset++) {
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getset->get = py_error__getter;
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getset->set = py_error__setter;
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}
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}
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if (py_type->tp_new) {
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/* If initialized, return error. */
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py_type->tp_new = py_error__tp_new;
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}
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}
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return PyType_Ready(py_type);
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}
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/** \} */
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