Files
test2/source/blender/modifiers
Sergey Sharybin 74d27bb0ef Subdiv: Add vertex deformation callback to multires/subsurf
Currently unused but the intention is to use this to hook up these
modifiers to a generic deformed PBVH to make it easier to sculpt or
paint on a subdivided mesh.
2019-09-19 11:51:25 +02:00
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