Files
test2/source/blender/compositor/nodes/COM_ScaleNode.cc
Iliya Katueshenock f7388e3be5 Cleanup: Move BKE_node.h to C++
See: https://projects.blender.org/blender/blender/issues/103343

Changes:
1. Added `BKE_node.hh` file. New file includes old one.
2. Functions moved to new file. Redundant `(void)`, `struct` are removed.
3. All cpp includes replaced from `.h` on `.hh`.
4. Everything in `BKE_node.hh` is on `blender::bke` namespace.
5. All implementation functions moved in namespace.
6. Function names (`BKE_node_*`) changed to `blender::bke::node_*`.
7. `eNodeSizePreset` now is a class, with renamed items.

Pull Request: https://projects.blender.org/blender/blender/pulls/107790
2023-05-15 15:14:22 +02:00

102 lines
4.2 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2011 Blender Foundation. */
#include "COM_ScaleNode.h"
#include "BKE_node.hh"
#include "COM_ScaleOperation.h"
#include "COM_SetValueOperation.h"
namespace blender::compositor {
ScaleNode::ScaleNode(bNode *editor_node) : Node(editor_node)
{
/* pass */
}
void ScaleNode::convert_to_operations(NodeConverter &converter,
const CompositorContext &context) const
{
const bNode *bnode = this->get_bnode();
NodeInput *input_socket = this->get_input_socket(0);
NodeInput *input_xsocket = this->get_input_socket(1);
NodeInput *input_ysocket = this->get_input_socket(2);
NodeOutput *output_socket = this->get_output_socket(0);
switch (bnode->custom1) {
case CMP_NODE_SCALE_RELATIVE: {
ScaleRelativeOperation *operation = new ScaleRelativeOperation();
converter.add_operation(operation);
converter.map_input_socket(input_socket, operation->get_input_socket(0));
converter.map_input_socket(input_xsocket, operation->get_input_socket(1));
converter.map_input_socket(input_ysocket, operation->get_input_socket(2));
converter.map_output_socket(output_socket, operation->get_output_socket(0));
operation->set_variable_size(input_xsocket->is_linked() || input_ysocket->is_linked());
operation->set_scale_canvas_max_size(context.get_render_size() * 1.5f);
break;
}
case CMP_NODE_SCALE_RENDER_PERCENT: {
SetValueOperation *scale_factor_operation = new SetValueOperation();
scale_factor_operation->set_value(context.get_render_percentage_as_factor());
converter.add_operation(scale_factor_operation);
ScaleRelativeOperation *operation = new ScaleRelativeOperation();
converter.add_operation(operation);
converter.map_input_socket(input_socket, operation->get_input_socket(0));
converter.add_link(scale_factor_operation->get_output_socket(),
operation->get_input_socket(1));
converter.add_link(scale_factor_operation->get_output_socket(),
operation->get_input_socket(2));
converter.map_output_socket(output_socket, operation->get_output_socket(0));
operation->set_variable_size(input_xsocket->is_linked() || input_ysocket->is_linked());
operation->set_scale_canvas_max_size(context.get_render_size() * 1.5f);
break;
}
case CMP_NODE_SCALE_RENDER_SIZE: {
const RenderData *rd = context.get_render_data();
const float render_size_factor = context.get_render_percentage_as_factor();
ScaleFixedSizeOperation *operation = new ScaleFixedSizeOperation();
/* framing options */
operation->set_is_aspect(
ELEM(bnode->custom2, CMP_NODE_SCALE_RENDER_SIZE_FIT, CMP_NODE_SCALE_RENDER_SIZE_CROP));
operation->set_is_crop(bnode->custom2 == CMP_NODE_SCALE_RENDER_SIZE_CROP);
operation->set_offset(bnode->custom3, bnode->custom4);
operation->set_new_width(rd->xsch * render_size_factor);
operation->set_new_height(rd->ysch * render_size_factor);
converter.add_operation(operation);
converter.map_input_socket(input_socket, operation->get_input_socket(0));
converter.map_output_socket(output_socket, operation->get_output_socket(0));
operation->set_variable_size(input_xsocket->is_linked() || input_ysocket->is_linked());
operation->set_scale_canvas_max_size(context.get_render_size() * 3.0f);
break;
}
case CMP_NODE_SCALE_ABSOLUTE: {
/* TODO: what is the use of this one.... perhaps some issues when the ui was updated... */
ScaleAbsoluteOperation *operation = new ScaleAbsoluteOperation();
converter.add_operation(operation);
converter.map_input_socket(input_socket, operation->get_input_socket(0));
converter.map_input_socket(input_xsocket, operation->get_input_socket(1));
converter.map_input_socket(input_ysocket, operation->get_input_socket(2));
converter.map_output_socket(output_socket, operation->get_output_socket(0));
operation->set_variable_size(input_xsocket->is_linked() || input_ysocket->is_linked());
operation->set_scale_canvas_max_size(context.get_render_size() * 1.5f);
break;
}
}
}
} // namespace blender::compositor