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76122bc8f00bed619a350dbb6a825252fbbb8f91
test2/source/blender/nodes/intern
History
Brecht Van Lommel e53447c137 Fix old files with changed node socket type not loading correctly.
This would lead to sock.default_value pointing to the wrong data type,
possibly causing crashes. Unfortunately, this bug will still exist for
older Blender versions that try to load newer files, which makes
changing the type of a node socket problematic.
2018-01-20 22:42:59 +01:00
..
node_common.c
Fix NodeGroup generic verify function crashing if node's ID pointer is NULL.
2016-11-19 12:18:32 +01:00
node_common.h
Make dynamic node labels possible as a registerable function 'draw_label' (simple 'label' identifier is already in use, need to avoid API breakage). This should simply return a string. The dynamic label can still be overridden by the user-defined node.label string.
2013-11-12 18:18:04 +00:00
node_exec.c
Fix T51687: GPUmat evaluation of shader tree would crash uppon unknown/unsupported socket types.
2017-06-01 12:18:57 +02:00
node_exec.h
Fix T44979: Crash when rendering with more threads than the system ones
2015-06-08 13:53:54 +02:00
node_socket.c
Fix old files with changed node socket type not loading correctly.
2018-01-20 22:42:59 +01:00
node_util.c
(Nodes) Display image name if any in the Image and Texture Image node title
2018-01-07 22:29:25 +01:00
node_util.h
(Nodes) Display image name if any in the Image and Texture Image node title
2018-01-07 22:29:25 +01:00
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