Files
test2/source
Hans Goudey 76a151b9d6 Refactor: Store PBVH in unique_ptr
This requires adding a destructor and deleting move and copy assignment
for SculptSession, because (for now at least) we want to keep the PBVH
as an opaque type (though with one exception for including pbvh_intern.hh
in paint.cc for the SculptSession destructor).

Pull Request: https://projects.blender.org/blender/blender/pulls/121227
2024-04-29 22:21:24 +02:00
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