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test2/source/blender/gpu/intern
Miguel Pozo 77963ff778 Fix #104637: EEVEE Displacement regression after #104595
Keep using the 3 evaluations dF_branch method for the Displacement output.
The optimized 2 evaluations method used by node_bump is now on its own macro (dF_branch_incomplete).
displacement_bump modifies the normal that nodetree_exec uses, so even with a refactor it wouldn’t be possible to re-use the computation anyway.
2023-02-12 23:06:21 +01:00
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2023-01-03 10:19:27 +11:00
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2023-01-23 17:59:07 +01:00