Files
test2/source/blender
Jeroen Bakker 7857d9e3bf Fix: Vulkan: Std430 push constant packing
When using vec3[] as push constants it selected the incorrect
branch resulting in uploading incorrect data to the shader.

This resulted in not seeing the clipping bounds in vulkan.

Ref: #131111
2025-03-13 16:21:28 +01:00
..
2024-09-20 13:14:57 +10:00
2024-10-04 11:33:21 +02:00
2025-03-12 15:32:36 +01:00