Some notes about code status: * The Blender modifications were fairly quickly put together, much more code polish and work is needed to get this to a state where it can be committed to trunk. Files created with this version may not work in future versions. * Only simple path tracing is supported currently, but we intend to provide finer control, and more options where it makes sense. * For GPU rendering, only CUDA works currently. The intention is to have the same kernel code compile for C++/OpenCL/CUDA, some more work is needed to get OpenCL functional. * There are two shading backends: GPU compatible and Open Shading Language. Unfortunately, OSL only runs on the CPU currently, getting this to run on the GPU would be a major undertaking, and is unlikely to be supported soon. Additionally, it's not possible yet to write custom OSL shaders. * There is some code for adaptive subdivision and displacement, but it's far from finished. The intention is to eventually have a nice unified bump and displacement system. * The code currently has a number of fairly heavy dependencies: Boost, OpenImageIO, GLEW, GLUT, and optionally OSL, Partio. This makes it difficult to compile, we'll try to eliminate some, it may take a while before it becomes easy to compile this.
73 lines
2.8 KiB
Python
73 lines
2.8 KiB
Python
#!/usr/bin/python
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Import ('env')
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sources = env.Glob('intern/source/*.c')
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raysources = env.Glob('intern/raytrace/*.cpp')
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incs = 'intern/include #/intern/guardedalloc ../blenlib ../makesdna ../makesrna'
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incs += ' extern/include ../blenkernel ../radiosity/extern/include ../imbuf'
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incs += ' ../include ../blenloader ../../../intern/smoke/extern ../../../intern/mikktspace'
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cflags_raytrace = env['CCFLAGS']
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cxxflags_raytrace = env['CXXFLAGS']
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defs = []
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defs_raytrace = []
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if env['WITH_BF_PYTHON']:
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incs += ' ../python'
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incs += ' ' + env['BF_PYTHON_INC']
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defs.append('WITH_PYTHON')
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if env['BF_DEBUG']:
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defs.append('DEBUG')
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if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
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if env['WITH_BF_RAYOPTIMIZATION']:
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cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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cxxflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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if env['OURPLATFORM'] == 'win32-mingw':
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if env['WITH_BF_RAYOPTIMIZATION']:
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cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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cxxflags_raytrace = env['CXXFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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if env['OURPLATFORM'] == 'darwin':
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if env['MACOSX_ARCHITECTURE'] in ('i386', 'x86_64') and env['WITH_BF_RAYOPTIMIZATION']:
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cflags_raytrace = env['CFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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cxxflags_raytrace = env['CXXFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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if env['OURPLATFORM'] == 'linux2':
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if env['WITH_BF_RAYOPTIMIZATION']:
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cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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cxxflags_raytrace = env['CXXFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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incs += ' ../../../extern/binreloc/include'
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if env['OURPLATFORM'] == 'linuxcross':
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if env['WITH_BF_RAYOPTIMIZATION']:
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cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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cxxflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
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if env['WITH_BF_QUICKTIME']:
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defs.append('WITH_QUICKTIME')
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incs += ' ../quicktime ' + env['BF_QUICKTIME_INC']
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if env['WITH_BF_OPENEXR']:
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defs.append('WITH_OPENEXR')
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if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
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incs += ' ' + env['BF_PTHREADS_INC']
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#
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# HACK: To fix problem with error 'MMX instruction set not enabled' from mmintrin.h
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#
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if env['OURPLATFORM'] == 'linuxcross':
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defs.append('__SSE__')
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defs_raytrace.append('__MMX__')
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if env['WITH_BF_RAYOPTIMIZATION']:
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defs.append('__SSE__')
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defs_raytrace.append('__SSE__')
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env.BlenderLib ( libname = 'bf_render', sources = sources, includes = Split(incs), defines=defs, libtype='core', priority=145 )
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env.BlenderLib ( libname = 'bf_render_raytrace', sources = raysources, includes = Split(incs), defines=defs_raytrace, libtype='core', priority=145, compileflags=cflags_raytrace, cxx_compileflags=cxxflags_raytrace )
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