Files
test2/source/gameengine/Ketsji
Mitchell Stokes c9c51776ee BGE Animations: Some updates to the Python api:
* Adding methods KX_GameObject.stopAction() and KX_GameObject.isPlayingAction().
  * Made all layer arguments optional. This means I had to change setActionFrame(layer, frame) to setActionFrame(frame, layer=0). This seems a little backwards to me, but I guess that's what you get with optional arguments. Also, this will break existing scripts.
  * Made sure to check user supplied layer values on all action methods. Previously this was only done for playAction().
  * Fixed a few newline issues.
2011-07-16 05:25:15 +00:00
..
2011-05-31 01:15:44 +00:00
2011-06-23 17:30:56 +00:00
2011-07-09 19:59:32 +00:00
2011-02-25 13:35:59 +00:00
2011-06-23 17:30:56 +00:00
2011-06-23 17:30:56 +00:00