Files
test2/source/blender/modifiers/intern/MOD_particleinstance.cc
Hans Goudey 6301775f48 Cleanup: Access geometry bounds more directly
More consistently return geometry bounds with the `Bounds` type that
holds the min and max in one variable. This simplifies some code and
reduces the need to initialize separate min and max variables first.
Meshes now use the same `bounds_min_max()` function as curves and
point clouds, though the wrapper mesh isn't affected yet.

The motivation is to make some of the changes for #96968 simpler.
2023-06-16 08:14:25 -04:00

669 lines
20 KiB
C++

/* SPDX-FileCopyrightText: 2005 Blender Foundation
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup modifiers
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BLI_string.h"
#include "BLT_translation.h"
#include "DNA_defaults.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_effect.h"
#include "BKE_lattice.h"
#include "BKE_lib_query.h"
#include "BKE_mesh.hh"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_screen.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "RNA_prototypes.h"
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
#include "MOD_modifiertypes.hh"
#include "MOD_ui_common.hh"
static void initData(ModifierData *md)
{
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(pimd, modifier));
MEMCPY_STRUCT_AFTER(pimd, DNA_struct_default_get(ParticleInstanceModifierData), modifier);
}
static void requiredDataMask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
{
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
if (pimd->index_layer_name[0] != '\0' || pimd->value_layer_name[0] != '\0') {
r_cddata_masks->lmask |= CD_MASK_PROP_BYTE_COLOR;
}
}
static bool isDisabled(const Scene *scene, ModifierData *md, bool useRenderParams)
{
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
ParticleSystem *psys;
ModifierData *ob_md;
/* The object type check is only needed here in case we have a placeholder
* object assigned (because the library containing the mesh is missing).
*
* In other cases it should be impossible to have a type mismatch.
*/
if (!pimd->ob || pimd->ob->type != OB_MESH) {
return true;
}
psys = static_cast<ParticleSystem *>(BLI_findlink(&pimd->ob->particlesystem, pimd->psys - 1));
if (psys == nullptr) {
return true;
}
/* If the psys modifier is disabled we cannot use its data.
* First look up the psys modifier from the object, then check if it is enabled.
*/
for (ob_md = static_cast<ModifierData *>(pimd->ob->modifiers.first); ob_md; ob_md = ob_md->next)
{
if (ob_md->type == eModifierType_ParticleSystem) {
ParticleSystemModifierData *psmd = (ParticleSystemModifierData *)ob_md;
if (psmd->psys == psys) {
int required_mode;
if (useRenderParams) {
required_mode = eModifierMode_Render;
}
else {
required_mode = eModifierMode_Realtime;
}
if (!BKE_modifier_is_enabled(scene, ob_md, required_mode)) {
return true;
}
break;
}
}
}
return false;
}
static void updateDepsgraph(ModifierData *md, const ModifierUpdateDepsgraphContext *ctx)
{
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
if (pimd->ob != nullptr) {
DEG_add_object_relation(
ctx->node, pimd->ob, DEG_OB_COMP_TRANSFORM, "Particle Instance Modifier");
DEG_add_object_relation(
ctx->node, pimd->ob, DEG_OB_COMP_GEOMETRY, "Particle Instance Modifier");
}
}
static void foreachIDLink(ModifierData *md, Object *ob, IDWalkFunc walk, void *userData)
{
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
walk(userData, ob, (ID **)&pimd->ob, IDWALK_CB_NOP);
}
static bool particle_skip(ParticleInstanceModifierData *pimd, ParticleSystem *psys, int p)
{
const bool between = (psys->part->childtype == PART_CHILD_FACES);
ParticleData *pa;
int totpart, randp, minp, maxp;
if (p >= psys->totpart) {
ChildParticle *cpa = psys->child + (p - psys->totpart);
pa = psys->particles + (between ? cpa->pa[0] : cpa->parent);
}
else {
pa = psys->particles + p;
}
if (pa) {
if (pa->alive == PARS_UNBORN && (pimd->flag & eParticleInstanceFlag_Unborn) == 0) {
return true;
}
if (pa->alive == PARS_ALIVE && (pimd->flag & eParticleInstanceFlag_Alive) == 0) {
return true;
}
if (pa->alive == PARS_DEAD && (pimd->flag & eParticleInstanceFlag_Dead) == 0) {
return true;
}
if (pa->flag & (PARS_UNEXIST | PARS_NO_DISP)) {
return true;
}
}
if (pimd->particle_amount == 1.0f) {
/* Early output, all particles are to be instanced. */
return false;
}
/* Randomly skip particles based on desired amount of visible particles. */
totpart = psys->totpart + psys->totchild;
/* TODO: make randomization optional? */
randp = int(psys_frand(psys, 3578 + p) * totpart) % totpart;
minp = int(totpart * pimd->particle_offset) % (totpart + 1);
maxp = int(totpart * (pimd->particle_offset + pimd->particle_amount)) % (totpart + 1);
if (maxp > minp) {
return randp < minp || randp >= maxp;
}
if (maxp < minp) {
return randp < minp && randp >= maxp;
}
return true;
}
static void store_float_in_vcol(MLoopCol *vcol, float float_value)
{
const uchar value = unit_float_to_uchar_clamp(float_value);
vcol->r = vcol->g = vcol->b = value;
vcol->a = 1.0f;
}
static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
{
Mesh *result;
ParticleInstanceModifierData *pimd = (ParticleInstanceModifierData *)md;
Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
ParticleSimulationData sim;
ParticleSystem *psys = nullptr;
ParticleData *pa = nullptr;
int totvert, totpoly, totloop, totedge;
int maxvert, maxpoly, maxloop, maxedge, part_end = 0, part_start;
int k, p, p_skip;
short track = ctx->object->trackflag % 3, trackneg, axis = pimd->axis;
float max_co = 0.0, min_co = 0.0, temp_co[3];
float *size = nullptr;
float spacemat[4][4];
const bool use_parents = pimd->flag & eParticleInstanceFlag_Parents;
const bool use_children = pimd->flag & eParticleInstanceFlag_Children;
bool between;
trackneg = ((ctx->object->trackflag > 2) ? 1 : 0);
if (pimd->ob == ctx->object) {
pimd->ob = nullptr;
return mesh;
}
if (pimd->ob) {
psys = static_cast<ParticleSystem *>(BLI_findlink(&pimd->ob->particlesystem, pimd->psys - 1));
if (psys == nullptr || psys->totpart == 0) {
return mesh;
}
}
else {
return mesh;
}
part_start = use_parents ? 0 : psys->totpart;
part_end = 0;
if (use_parents) {
part_end += psys->totpart;
}
if (use_children) {
part_end += psys->totchild;
}
if (part_end == 0) {
return mesh;
}
sim.depsgraph = ctx->depsgraph;
sim.scene = scene;
sim.ob = pimd->ob;
sim.psys = psys;
sim.psmd = psys_get_modifier(pimd->ob, psys);
between = (psys->part->childtype == PART_CHILD_FACES);
if (pimd->flag & eParticleInstanceFlag_UseSize) {
float *si;
si = size = static_cast<float *>(MEM_calloc_arrayN(part_end, sizeof(float), __func__));
if (pimd->flag & eParticleInstanceFlag_Parents) {
for (p = 0, pa = psys->particles; p < psys->totpart; p++, pa++, si++) {
*si = pa->size;
}
}
if (pimd->flag & eParticleInstanceFlag_Children) {
ChildParticle *cpa = psys->child;
for (p = 0; p < psys->totchild; p++, cpa++, si++) {
*si = psys_get_child_size(psys, cpa, 0.0f, nullptr);
}
}
}
switch (pimd->space) {
case eParticleInstanceSpace_World:
/* particle states are in world space already */
unit_m4(spacemat);
break;
case eParticleInstanceSpace_Local:
/* get particle states in the particle object's local space */
invert_m4_m4(spacemat, pimd->ob->object_to_world);
break;
default:
/* should not happen */
BLI_assert(false);
break;
}
totvert = mesh->totvert;
totpoly = mesh->totpoly;
totloop = mesh->totloop;
totedge = mesh->totedge;
/* count particles */
maxvert = 0;
maxpoly = 0;
maxloop = 0;
maxedge = 0;
for (p = part_start; p < part_end; p++) {
if (particle_skip(pimd, psys, p)) {
continue;
}
maxvert += totvert;
maxpoly += totpoly;
maxloop += totloop;
maxedge += totedge;
}
psys_sim_data_init(&sim);
if (psys->flag & (PSYS_HAIR_DONE | PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) {
if (const std::optional<blender::Bounds<blender::float3>> bounds = mesh->bounds_min_max()) {
min_co = bounds->min[track];
max_co = bounds->max[track];
}
}
result = BKE_mesh_new_nomain_from_template(mesh, maxvert, maxedge, maxpoly, maxloop);
const blender::OffsetIndices orig_polys = mesh->polys();
const blender::Span<int> orig_corner_verts = mesh->corner_verts();
const blender::Span<int> orig_corner_edges = mesh->corner_edges();
blender::MutableSpan<blender::float3> positions = result->vert_positions_for_write();
blender::MutableSpan<blender::int2> edges = result->edges_for_write();
blender::MutableSpan<int> poly_offsets = result->poly_offsets_for_write();
blender::MutableSpan<int> corner_verts = result->corner_verts_for_write();
blender::MutableSpan<int> corner_edges = result->corner_edges_for_write();
MLoopCol *mloopcols_index = static_cast<MLoopCol *>(CustomData_get_layer_named_for_write(
&result->ldata, CD_PROP_BYTE_COLOR, pimd->index_layer_name, result->totloop));
MLoopCol *mloopcols_value = static_cast<MLoopCol *>(CustomData_get_layer_named_for_write(
&result->ldata, CD_PROP_BYTE_COLOR, pimd->value_layer_name, result->totloop));
int *vert_part_index = nullptr;
float *vert_part_value = nullptr;
if (mloopcols_index != nullptr) {
vert_part_index = MEM_cnew_array<int>(maxvert, "vertex part index array");
}
if (mloopcols_value) {
vert_part_value = MEM_cnew_array<float>(maxvert, "vertex part value array");
}
for (p = part_start, p_skip = 0; p < part_end; p++) {
float prev_dir[3];
float frame[4]; /* frame orientation quaternion */
float p_random = psys_frand(psys, 77091 + 283 * p);
/* skip particle? */
if (particle_skip(pimd, psys, p)) {
continue;
}
/* set vertices coordinates */
for (k = 0; k < totvert; k++) {
ParticleKey state;
int vindex = p_skip * totvert + k;
CustomData_copy_data(&mesh->vdata, &result->vdata, k, vindex, 1);
if (vert_part_index != nullptr) {
vert_part_index[vindex] = p;
}
if (vert_part_value != nullptr) {
vert_part_value[vindex] = p_random;
}
/* Change orientation based on object trackflag. */
copy_v3_v3(temp_co, positions[vindex]);
positions[vindex][axis] = temp_co[track];
positions[vindex][(axis + 1) % 3] = temp_co[(track + 1) % 3];
positions[vindex][(axis + 2) % 3] = temp_co[(track + 2) % 3];
/* get particle state */
if ((psys->flag & (PSYS_HAIR_DONE | PSYS_KEYED) || psys->pointcache->flag & PTCACHE_BAKED) &&
(pimd->flag & eParticleInstanceFlag_Path))
{
float ran = 0.0f;
if (pimd->random_position != 0.0f) {
ran = pimd->random_position * BLI_hash_frand(psys->seed + p);
}
if (pimd->flag & eParticleInstanceFlag_KeepShape) {
state.time = pimd->position * (1.0f - ran);
}
else {
state.time = (positions[vindex][axis] - min_co) / (max_co - min_co) * pimd->position *
(1.0f - ran);
if (trackneg) {
state.time = 1.0f - state.time;
}
positions[vindex][axis] = 0.0;
}
psys_get_particle_on_path(&sim, p, &state, 1);
normalize_v3(state.vel);
/* Incrementally Rotating Frame (Bishop Frame) */
if (k == 0) {
float hairmat[4][4];
float mat[3][3];
if (p < psys->totpart) {
pa = psys->particles + p;
}
else {
ChildParticle *cpa = psys->child + (p - psys->totpart);
pa = psys->particles + (between ? cpa->pa[0] : cpa->parent);
}
psys_mat_hair_to_global(sim.ob, sim.psmd->mesh_final, sim.psys->part->from, pa, hairmat);
copy_m3_m4(mat, hairmat);
/* to quaternion */
mat3_to_quat(frame, mat);
if (pimd->rotation > 0.0f || pimd->random_rotation > 0.0f) {
float angle = 2.0f * M_PI *
(pimd->rotation +
pimd->random_rotation * (psys_frand(psys, 19957323 + p) - 0.5f));
const float eul[3] = {0.0f, 0.0f, angle};
float rot[4];
eul_to_quat(rot, eul);
mul_qt_qtqt(frame, frame, rot);
}
/* NOTE: direction is same as normal vector currently,
* but best to keep this separate so the frame can be
* rotated later if necessary
*/
copy_v3_v3(prev_dir, state.vel);
}
else {
float rot[4];
/* incrementally rotate along bend direction */
rotation_between_vecs_to_quat(rot, prev_dir, state.vel);
mul_qt_qtqt(frame, rot, frame);
copy_v3_v3(prev_dir, state.vel);
}
copy_qt_qt(state.rot, frame);
#if 0
/* Absolute Frame (Frenet Frame) */
if (state.vel[axis] < -0.9999f || state.vel[axis] > 0.9999f) {
unit_qt(state.rot);
}
else {
float cross[3];
float temp[3] = {0.0f, 0.0f, 0.0f};
temp[axis] = 1.0f;
cross_v3_v3v3(cross, temp, state.vel);
/* state.vel[axis] is the only component surviving from a dot product with the axis */
axis_angle_to_quat(state.rot, cross, saacos(state.vel[axis]));
}
#endif
}
else {
state.time = -1.0;
psys_get_particle_state(&sim, p, &state, 1);
}
mul_qt_v3(state.rot, positions[vindex]);
if (pimd->flag & eParticleInstanceFlag_UseSize) {
mul_v3_fl(positions[vindex], size[p]);
}
add_v3_v3(positions[vindex], state.co);
mul_m4_v3(spacemat, positions[vindex]);
}
/* Create edges and adjust edge vertex indices. */
CustomData_copy_data(&mesh->edata, &result->edata, 0, p_skip * totedge, totedge);
blender::int2 *edge = &edges[p_skip * totedge];
for (k = 0; k < totedge; k++, edge++) {
(*edge)[0] += p_skip * totvert;
(*edge)[1] += p_skip * totvert;
}
/* create polys and loops */
for (k = 0; k < totpoly; k++) {
const blender::IndexRange in_poly = orig_polys[k];
CustomData_copy_data(&mesh->pdata, &result->pdata, k, p_skip * totpoly + k, 1);
const int dst_poly_start = in_poly.start() + p_skip * totloop;
poly_offsets[p_skip * totpoly + k] = dst_poly_start;
{
int orig_corner_i = in_poly.start();
int dst_corner_i = dst_poly_start;
int j = in_poly.size();
CustomData_copy_data(&mesh->ldata, &result->ldata, in_poly.start(), dst_poly_start, j);
for (; j; j--, orig_corner_i++, dst_corner_i++) {
corner_verts[dst_corner_i] = orig_corner_verts[orig_corner_i] + (p_skip * totvert);
corner_edges[dst_corner_i] = orig_corner_edges[orig_corner_i] + (p_skip * totedge);
const int vert = corner_verts[orig_corner_i];
if (mloopcols_index != nullptr) {
const int part_index = vert_part_index[vert];
store_float_in_vcol(&mloopcols_index[dst_corner_i],
float(part_index) / float(psys->totpart - 1));
}
if (mloopcols_value != nullptr) {
const float part_value = vert_part_value[vert];
store_float_in_vcol(&mloopcols_value[dst_corner_i], part_value);
}
}
}
}
p_skip++;
}
psys_sim_data_free(&sim);
if (size) {
MEM_freeN(size);
}
MEM_SAFE_FREE(vert_part_index);
MEM_SAFE_FREE(vert_part_value);
return result;
}
static void panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *row;
uiLayout *layout = panel->layout;
int toggles_flag = UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
PointerRNA particle_obj_ptr = RNA_pointer_get(ptr, "object");
uiLayoutSetPropSep(layout, true);
uiItemR(layout, ptr, "object", 0, nullptr, ICON_NONE);
if (!RNA_pointer_is_null(&particle_obj_ptr)) {
uiItemPointerR(layout,
ptr,
"particle_system",
&particle_obj_ptr,
"particle_systems",
IFACE_("Particle System"),
ICON_NONE);
}
else {
uiItemR(layout, ptr, "particle_system_index", 0, IFACE_("Particle System"), ICON_NONE);
}
uiItemS(layout);
row = uiLayoutRowWithHeading(layout, true, IFACE_("Create Instances"));
uiItemR(row, ptr, "use_normal", toggles_flag, nullptr, ICON_NONE);
uiItemR(row, ptr, "use_children", toggles_flag, nullptr, ICON_NONE);
uiItemR(row, ptr, "use_size", toggles_flag, nullptr, ICON_NONE);
row = uiLayoutRowWithHeading(layout, true, IFACE_("Show"));
uiItemR(row, ptr, "show_alive", toggles_flag, nullptr, ICON_NONE);
uiItemR(row, ptr, "show_dead", toggles_flag, nullptr, ICON_NONE);
uiItemR(row, ptr, "show_unborn", toggles_flag, nullptr, ICON_NONE);
uiItemR(layout, ptr, "particle_amount", 0, IFACE_("Amount"), ICON_NONE);
uiItemR(layout, ptr, "particle_offset", 0, IFACE_("Offset"), ICON_NONE);
uiItemS(layout);
uiItemR(layout, ptr, "space", 0, IFACE_("Coordinate Space"), ICON_NONE);
row = uiLayoutRow(layout, true);
uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, nullptr, ICON_NONE);
modifier_panel_end(layout, ptr);
}
static void path_panel_draw_header(const bContext * /*C*/, Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
uiItemR(layout, ptr, "use_path", 0, IFACE_("Create Along Paths"), ICON_NONE);
}
static void path_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
uiLayoutSetPropSep(layout, true);
uiLayoutSetActive(layout, RNA_boolean_get(ptr, "use_path"));
col = uiLayoutColumn(layout, true);
uiItemR(col, ptr, "position", UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
uiItemR(col, ptr, "random_position", UI_ITEM_R_SLIDER, IFACE_("Random"), ICON_NONE);
col = uiLayoutColumn(layout, true);
uiItemR(col, ptr, "rotation", UI_ITEM_R_SLIDER, nullptr, ICON_NONE);
uiItemR(col, ptr, "random_rotation", UI_ITEM_R_SLIDER, IFACE_("Random"), ICON_NONE);
uiItemR(layout, ptr, "use_preserve_shape", 0, nullptr, ICON_NONE);
}
static void layers_panel_draw(const bContext * /*C*/, Panel *panel)
{
uiLayout *col;
uiLayout *layout = panel->layout;
PointerRNA ob_ptr;
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
PointerRNA obj_data_ptr = RNA_pointer_get(&ob_ptr, "data");
uiLayoutSetPropSep(layout, true);
col = uiLayoutColumn(layout, false);
uiItemPointerR(
col, ptr, "index_layer_name", &obj_data_ptr, "vertex_colors", IFACE_("Index"), ICON_NONE);
uiItemPointerR(
col, ptr, "value_layer_name", &obj_data_ptr, "vertex_colors", IFACE_("Value"), ICON_NONE);
}
static void panelRegister(ARegionType *region_type)
{
PanelType *panel_type = modifier_panel_register(
region_type, eModifierType_ParticleInstance, panel_draw);
modifier_subpanel_register(
region_type, "paths", "", path_panel_draw_header, path_panel_draw, panel_type);
modifier_subpanel_register(
region_type, "layers", "Layers", nullptr, layers_panel_draw, panel_type);
}
ModifierTypeInfo modifierType_ParticleInstance = {
/*name*/ N_("ParticleInstance"),
/*structName*/ "ParticleInstanceModifierData",
/*structSize*/ sizeof(ParticleInstanceModifierData),
/*srna*/ &RNA_ParticleInstanceModifier,
/*type*/ eModifierTypeType_Constructive,
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode | eModifierTypeFlag_EnableInEditmode,
/*icon*/ ICON_MOD_PARTICLE_INSTANCE,
/*copyData*/ BKE_modifier_copydata_generic,
/*deformVerts*/ nullptr,
/*deformMatrices*/ nullptr,
/*deformVertsEM*/ nullptr,
/*deformMatricesEM*/ nullptr,
/*modifyMesh*/ modifyMesh,
/*modifyGeometrySet*/ nullptr,
/*initData*/ initData,
/*requiredDataMask*/ requiredDataMask,
/*freeData*/ nullptr,
/*isDisabled*/ isDisabled,
/*updateDepsgraph*/ updateDepsgraph,
/*dependsOnTime*/ nullptr,
/*dependsOnNormals*/ nullptr,
/*foreachIDLink*/ foreachIDLink,
/*foreachTexLink*/ nullptr,
/*freeRuntimeData*/ nullptr,
/*panelRegister*/ panelRegister,
/*blendWrite*/ nullptr,
/*blendRead*/ nullptr,
};