Remove the "Render Viewport Keyframes" mode of the `RENDER_OT_opengl` operator. This was implemented 6 years ago to avoid camera strobing when animating on 2s, and was (AFAIK) little used after that initial need (mostly because of usability issues and limited functionality). The Fix to Camera operator deals with this at an animation level; that's a better solution, as it also works for regular (non-viewport) renders. See #146749 Pull Request: https://projects.blender.org/blender/blender/pulls/147463