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7d6ea8cddf326332679255c4b3dfe89cd4617cc2
test2
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release
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Lukas Toenne
ed713803f5
Fix for the NODE_OT_add_node operator. The way python classes were subclassed does not work with the registration mechanism. Combined both node_add and node_add_move operators into a single general operator with a flag. When use_transform is set, the operator will start transform on the new nodes after inserting.
2012-12-29 08:46:27 +00:00
..
bin
Workaround for half-transparent windows when running blender-softwaregl
2011-11-15 07:28:18 +00:00
darwin
set line endings to native & mime type to text/plain for .app/Contents/MacOS/xxx files.
2012-12-29 03:19:30 +00:00
datafiles
Updated icon svg and bitmaps. Now has the movieclip editor again :)
2012-12-20 12:56:46 +00:00
freedesktop
patch to our desktop file from debian, German translation.
2012-04-16 09:56:12 +00:00
scripts
Fix for the NODE_OT_add_node operator. The way python classes were subclassed does not work with the registration mechanism. Combined both node_add and node_add_move operators into a single general operator with a flag. When use_transform is set, the operator will start transform on the new nodes after inserting.
2012-12-29 08:46:27 +00:00
text
Readme and Release Log Links:
2012-11-20 01:55:22 +00:00
windows
style cleanup
2012-10-20 18:46:57 +00:00
environment-macosx
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00
environment-mswindows
set svn end of lines to native
2011-05-09 08:15:38 +00:00
environment-unix
shapekeys are now stored as customdata in editmode, so edit operations like subdivide work (mostly) correctly. tesselated faces now store correct normals in more situations. and added more missing files from the last merge, there may be more though.
2009-11-02 06:33:16 +00:00