Files
test2/source/gameengine/Converter
Benoit Bolsee 7e031b7a39 Correction on BGE fixes:
- check that an object has been created before setting the physics environment
- check that there is an active camera before using it
- when a camera is deleted, remove it from m_cameras list
2008-03-21 22:44:12 +00:00
..
2007-07-19 14:28:57 +00:00
2005-03-25 10:33:39 +00:00