Files
test2/source/blender/blenkernel/BKE_brush.hh
2024-10-15 12:51:05 +11:00

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6.3 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
*
* General operations for brushes.
*/
#include "BLI_span.hh"
#include "DNA_brush_enums.h"
#include "DNA_color_types.h"
#include "DNA_object_enums.h"
enum class PaintMode : int8_t;
struct Brush;
struct ImBuf;
struct ImagePool;
struct Main;
struct MTex;
struct Scene;
struct UnifiedPaintSettings;
// enum eCurveMappingPreset;
/* Globals for brush execution. */
void BKE_brush_system_init();
void BKE_brush_system_exit();
/* Data-block functions. */
/**
* \note Resulting brush will have two users: one as a fake user,
* another is assumed to be used by the caller.
*/
Brush *BKE_brush_add(Main *bmain, const char *name, eObjectMode ob_mode);
/**
* Delete a Brush.
*/
bool BKE_brush_delete(Main *bmain, Brush *brush);
/**
* Add grease pencil settings.
*/
void BKE_brush_init_gpencil_settings(Brush *brush);
void BKE_brush_init_curves_sculpt_settings(Brush *brush);
/**
* Tag a linked brush as having changed settings so an indicator can be displayed to the user,
* showing that the brush settings differ from the state of the imported brush asset. Call
* every time a user visible change to the brush is done.
*
* Since this is meant to indicate brushes that are known to differ from the linked source file,
* tagging is only performed for linked brushes. File local brushes are normal data-blocks that get
* saved with the file, and don't need special attention by the user.
*
* For convenience, null may be passed for \a brush.
*/
void BKE_brush_tag_unsaved_changes(Brush *brush);
Brush *BKE_brush_first_search(Main *bmain, eObjectMode ob_mode);
void BKE_brush_jitter_pos(const Scene &scene,
const Brush &brush,
const float pos[2],
float jitterpos[2]);
void BKE_brush_randomize_texture_coords(UnifiedPaintSettings *ups, bool mask);
/* Brush curve. */
/**
* Library Operations
*/
void BKE_brush_curve_preset(Brush *b, enum eCurveMappingPreset preset);
/**
* Combine the brush strength based on the distances and brush settings with the existing factors.
*/
void BKE_brush_calc_curve_factors(eBrushCurvePreset preset,
const CurveMapping *cumap,
blender::Span<float> distances,
float brush_radius,
blender::MutableSpan<float> factors);
/**
* Uses the brush curve control to find a strength value between 0 and 1.
*/
float BKE_brush_curve_strength_clamped(const Brush *br, float p, float len);
/**
* Uses the brush curve control to find a strength value.
*/
float BKE_brush_curve_strength(eBrushCurvePreset preset,
const CurveMapping *cumap,
float distance,
float brush_radius);
float BKE_brush_curve_strength(const Brush *br, float p, float len);
/* Sampling. */
/**
* Generic texture sampler for 3D painting systems.
* point has to be either in region space mouse coordinates,
* or 3d world coordinates for 3D mapping.
*
* RGBA outputs straight alpha.
*/
float BKE_brush_sample_tex_3d(const Scene *scene,
const Brush *br,
const MTex *mtex,
const float point[3],
float rgba[4],
int thread,
ImagePool *pool);
float BKE_brush_sample_masktex(
const Scene *scene, Brush *br, const float point[2], int thread, ImagePool *pool);
/**
* Get the mask texture for this given object mode.
*
* This is preferred above using mtex/mask_mtex attributes directly as due to legacy these
* attributes got switched in sculpt mode.
*/
const MTex *BKE_brush_mask_texture_get(const Brush *brush, const eObjectMode object_mode);
/**
* Get the color texture for this given object mode.
*
* This is preferred above using mtex/mask_mtex attributes directly as due to legacy these
* attributes got switched in sculpt mode.
*/
const MTex *BKE_brush_color_texture_get(const Brush *brush, const eObjectMode object_mode);
/**
* Radial control.
*/
ImBuf *BKE_brush_gen_radial_control_imbuf(Brush *br, bool secondary, bool display_gradient);
/* Unified strength size and color. */
const float *BKE_brush_color_get(const Scene *scene, const Brush *brush);
const float *BKE_brush_secondary_color_get(const Scene *scene, const Brush *brush);
void BKE_brush_color_set(Scene *scene, Brush *brush, const float color[3]);
int BKE_brush_size_get(const Scene *scene, const Brush *brush);
void BKE_brush_size_set(Scene *scene, Brush *brush, int size);
float BKE_brush_unprojected_radius_get(const Scene *scene, const Brush *brush);
void BKE_brush_unprojected_radius_set(Scene *scene, Brush *brush, float unprojected_radius);
float BKE_brush_alpha_get(const Scene *scene, const Brush *brush);
void BKE_brush_alpha_set(Scene *scene, Brush *brush, float alpha);
float BKE_brush_weight_get(const Scene *scene, const Brush *brush);
void BKE_brush_weight_set(const Scene *scene, Brush *brush, float value);
int BKE_brush_input_samples_get(const Scene *scene, const Brush *brush);
void BKE_brush_input_samples_set(const Scene *scene, Brush *brush, int value);
bool BKE_brush_use_locked_size(const Scene *scene, const Brush *brush);
bool BKE_brush_use_alpha_pressure(const Brush *brush);
bool BKE_brush_use_size_pressure(const Brush *brush);
bool BKE_brush_sculpt_has_secondary_color(const Brush *brush);
/**
* Scale unprojected radius to reflect a change in the brush's 2D size.
*/
void BKE_brush_scale_unprojected_radius(float *unprojected_radius,
int new_brush_size,
int old_brush_size);
/**
* Scale brush size to reflect a change in the brush's unprojected radius.
*/
void BKE_brush_scale_size(int *r_brush_size,
float new_unprojected_radius,
float old_unprojected_radius);
/* Returns true if a brush requires a cube
* (often presented to the user as a square) tip inside a specific paint mode.
*/
bool BKE_brush_has_cube_tip(const Brush *brush, PaintMode paint_mode);
/* debugging only */
void BKE_brush_debug_print_state(Brush *br);