Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
33 lines
760 B
C
33 lines
760 B
C
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup bke
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*/
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#include "BKE_undo_system.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Main;
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struct MemFileUndoData;
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struct bContext;
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#define BKE_UNDO_STR_MAX 64
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struct MemFileUndoData *BKE_memfile_undo_encode(struct Main *bmain,
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struct MemFileUndoData *mfu_prev);
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bool BKE_memfile_undo_decode(struct MemFileUndoData *mfu,
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enum eUndoStepDir undo_direction,
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bool use_old_bmain_data,
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struct bContext *C);
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void BKE_memfile_undo_free(struct MemFileUndoData *mfu);
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#ifdef __cplusplus
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}
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#endif
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