Clément Foucault
bc7c0335dc
Eevee: Volumetrics: Support Smoke simulation textures.
...
It should behave like cycles.
Even if not efficient at all, we still do the same create - draw - free process that was done in the old viewport to save vram (maybe not really the case now) and not care about simulation's GPU texture state sync.
2017-10-27 22:49:15 +02:00
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