Files
test2/source/blender/blenkernel/intern
Hans Goudey 8171f719fe Subdiv: Remove unnecessary CCG derived flag structs
The copied the material index and its smoothness to every grid,
resulting in 4 bytes of memory per base mesh face corner. That's
wasteful, since it's trivial to loop up the original data from the base
mesh attributes as necessary. This way we can also avoid the
dereference.
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