Files
test2/intern/ghost/intern/GHOST_DisplayManagerSDL.h
Nicholas Rishel f3ec0d8e58 Replace Ghost integrals with stdint fixed width integers.
Also replace integer with bool in Ghost API when only used as boolean,
and uint8* with char* in Ghost API when variable is a string.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D11617

Signed-off-by: Nicholas Rishel <rishel.nick@gmail.com>
2021-07-05 11:00:45 -07:00

58 lines
1.8 KiB
C++

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
/** \file
* \ingroup GHOST
* Declaration of GHOST_DisplayManagerSDL class.
*/
#pragma once
#include "GHOST_DisplayManager.h"
extern "C" {
#include "SDL.h"
}
#if !SDL_VERSION_ATLEAST(2, 0, 0)
# error "SDL 2.0 or newer is needed to build with Ghost"
#endif
class GHOST_SystemSDL;
class GHOST_DisplayManagerSDL : public GHOST_DisplayManager {
public:
GHOST_DisplayManagerSDL(GHOST_SystemSDL *system);
GHOST_TSuccess getNumDisplays(uint8_t &numDisplays) const;
GHOST_TSuccess getNumDisplaySettings(uint8_t display, int32_t &numSettings) const;
GHOST_TSuccess getDisplaySetting(uint8_t display,
int32_t index,
GHOST_DisplaySetting &setting) const;
GHOST_TSuccess getCurrentDisplaySetting(uint8_t display, GHOST_DisplaySetting &setting) const;
GHOST_TSuccess getCurrentDisplayModeSDL(SDL_DisplayMode &mode) const;
GHOST_TSuccess setCurrentDisplaySetting(uint8_t display, const GHOST_DisplaySetting &setting);
private:
GHOST_SystemSDL *m_system;
SDL_DisplayMode m_mode;
};