Files
test2/source/blender/compositor/CMakeLists.txt
Jeroen Bakker 957e292c58 Fix T64953: Add cryptomatte meta data to file output node.
This change will try to add meta data when using a multilayered open
exr file output node in the compositor. It adds the current scene meta
data and converts existing cryptomatte keys so it follows the
naming that is configured in the file output node.

This change supports the basic use-case where the compositor is
used to output cryptomatte layers with a different naming scheme to
support external compositors. In this case the Multilayered OpenEXR
files are used and the meta data is read from the render result.

Meta data is found when render layer node is connected with the
file output node without any other nodes in between. Redirects and empty
node groups are allowed.

The patch has been verified to work with external compositors.
See https://devtalk.blender.org/t/making-sense-of-cryptomatte-usage-in-third-party-programs/16576/17

See patch for example files.

Reviewed By: Sergey Sharybin

Differential Revision: https://developer.blender.org/D10016
2021-01-12 16:24:26 +01:00

589 lines
18 KiB
CMake

# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2011, Blender Foundation
# All rights reserved.
# ***** END GPL LICENSE BLOCK *****
set(INC
.
intern
nodes
operations
../blenkernel
../blenlib
../blentranslation
../depsgraph
../imbuf
../makesdna
../makesrna
../nodes
../windowmanager
../nodes/composite
../nodes/intern
../render
../render/intern
../../../extern/clew/include
../../../intern/atomic
../../../intern/guardedalloc
)
set(INC_SYS
)
set(SRC
COM_compositor.h
COM_defines.h
intern/COM_CPUDevice.cpp
intern/COM_CPUDevice.h
intern/COM_ChunkOrder.cpp
intern/COM_ChunkOrder.h
intern/COM_ChunkOrderHotspot.cpp
intern/COM_ChunkOrderHotspot.h
intern/COM_CompositorContext.cpp
intern/COM_CompositorContext.h
intern/COM_Converter.cpp
intern/COM_Converter.h
intern/COM_Debug.cpp
intern/COM_Debug.h
intern/COM_Device.cpp
intern/COM_Device.h
intern/COM_ExecutionGroup.cpp
intern/COM_ExecutionGroup.h
intern/COM_ExecutionSystem.cpp
intern/COM_ExecutionSystem.h
intern/COM_MemoryBuffer.cpp
intern/COM_MemoryBuffer.h
intern/COM_MemoryProxy.cpp
intern/COM_MemoryProxy.h
intern/COM_MetaData.cpp
intern/COM_MetaData.h
intern/COM_Node.cpp
intern/COM_Node.h
intern/COM_NodeConverter.cpp
intern/COM_NodeConverter.h
intern/COM_NodeGraph.cpp
intern/COM_NodeGraph.h
intern/COM_NodeOperation.cpp
intern/COM_NodeOperation.h
intern/COM_NodeOperationBuilder.cpp
intern/COM_NodeOperationBuilder.h
intern/COM_OpenCLDevice.cpp
intern/COM_OpenCLDevice.h
intern/COM_SingleThreadedOperation.cpp
intern/COM_SingleThreadedOperation.h
intern/COM_SocketReader.cpp
intern/COM_SocketReader.h
intern/COM_WorkPackage.cpp
intern/COM_WorkPackage.h
intern/COM_WorkScheduler.cpp
intern/COM_WorkScheduler.h
intern/COM_compositor.cpp
operations/COM_QualityStepHelper.cpp
operations/COM_QualityStepHelper.h
# Internal nodes
nodes/COM_SocketProxyNode.cpp
nodes/COM_SocketProxyNode.h
# input nodes
nodes/COM_BokehImageNode.cpp
nodes/COM_BokehImageNode.h
nodes/COM_ColorNode.cpp
nodes/COM_ColorNode.h
nodes/COM_ImageNode.cpp
nodes/COM_ImageNode.h
nodes/COM_MaskNode.cpp
nodes/COM_MaskNode.h
nodes/COM_MovieClipNode.cpp
nodes/COM_MovieClipNode.h
nodes/COM_OutputFileNode.cpp
nodes/COM_OutputFileNode.h
nodes/COM_RenderLayersNode.cpp
nodes/COM_RenderLayersNode.h
nodes/COM_SwitchNode.cpp
nodes/COM_SwitchNode.h
nodes/COM_SwitchViewNode.cpp
nodes/COM_SwitchViewNode.h
nodes/COM_TextureNode.cpp
nodes/COM_TextureNode.h
nodes/COM_TimeNode.cpp
nodes/COM_TimeNode.h
nodes/COM_ValueNode.cpp
nodes/COM_ValueNode.h
# output nodes
nodes/COM_CompositorNode.cpp
nodes/COM_CompositorNode.h
nodes/COM_SplitViewerNode.cpp
nodes/COM_SplitViewerNode.h
nodes/COM_ViewLevelsNode.cpp
nodes/COM_ViewLevelsNode.h
nodes/COM_ViewerNode.cpp
nodes/COM_ViewerNode.h
operations/COM_CalculateMeanOperation.cpp
operations/COM_CalculateMeanOperation.h
operations/COM_CalculateStandardDeviationOperation.cpp
operations/COM_CalculateStandardDeviationOperation.h
# distort nodes
nodes/COM_FlipNode.cpp
nodes/COM_FlipNode.h
nodes/COM_RotateNode.cpp
nodes/COM_RotateNode.h
nodes/COM_ScaleNode.cpp
nodes/COM_ScaleNode.h
nodes/COM_TranslateNode.cpp
nodes/COM_TranslateNode.h
nodes/COM_DisplaceNode.cpp
nodes/COM_DisplaceNode.h
nodes/COM_MapUVNode.cpp
nodes/COM_MapUVNode.h
nodes/COM_ChannelMatteNode.cpp
nodes/COM_ChannelMatteNode.h
nodes/COM_ChromaMatteNode.cpp
nodes/COM_ChromaMatteNode.h
nodes/COM_ColorMatteNode.cpp
nodes/COM_ColorMatteNode.h
nodes/COM_DifferenceMatteNode.cpp
nodes/COM_DifferenceMatteNode.h
nodes/COM_DistanceMatteNode.cpp
nodes/COM_DistanceMatteNode.h
nodes/COM_LensDistortionNode.cpp
nodes/COM_LensDistortionNode.h
nodes/COM_LuminanceMatteNode.cpp
nodes/COM_LuminanceMatteNode.h
nodes/COM_GlareNode.cpp
nodes/COM_GlareNode.h
nodes/COM_SunBeamsNode.cpp
nodes/COM_SunBeamsNode.h
operations/COM_SunBeamsOperation.cpp
operations/COM_SunBeamsOperation.h
nodes/COM_CryptomatteNode.cpp
nodes/COM_CryptomatteNode.h
operations/COM_CryptomatteOperation.cpp
operations/COM_CryptomatteOperation.h
nodes/COM_CornerPinNode.cpp
nodes/COM_CornerPinNode.h
nodes/COM_PlaneTrackDeformNode.cpp
nodes/COM_PlaneTrackDeformNode.h
nodes/COM_CropNode.cpp
nodes/COM_CropNode.h
operations/COM_CropOperation.cpp
operations/COM_CropOperation.h
nodes/COM_DefocusNode.cpp
nodes/COM_DefocusNode.h
nodes/COM_MovieDistortionNode.cpp
nodes/COM_MovieDistortionNode.h
nodes/COM_Stabilize2dNode.cpp
nodes/COM_Stabilize2dNode.h
nodes/COM_TransformNode.cpp
nodes/COM_TransformNode.h
# color nodes
nodes/COM_AlphaOverNode.cpp
nodes/COM_AlphaOverNode.h
nodes/COM_BrightnessNode.cpp
nodes/COM_BrightnessNode.h
nodes/COM_ColorBalanceNode.cpp
nodes/COM_ColorBalanceNode.h
nodes/COM_ColorCorrectionNode.cpp
nodes/COM_ColorCorrectionNode.h
nodes/COM_ColorCurveNode.cpp
nodes/COM_ColorCurveNode.h
nodes/COM_ColorExposureNode.cpp
nodes/COM_ColorExposureNode.h
nodes/COM_ColorRampNode.cpp
nodes/COM_ColorRampNode.h
nodes/COM_ColorToBWNode.cpp
nodes/COM_ColorToBWNode.h
nodes/COM_ConvertAlphaNode.cpp
nodes/COM_ConvertAlphaNode.h
nodes/COM_GammaNode.cpp
nodes/COM_GammaNode.h
nodes/COM_HueSaturationValueCorrectNode.cpp
nodes/COM_HueSaturationValueCorrectNode.h
nodes/COM_HueSaturationValueNode.cpp
nodes/COM_HueSaturationValueNode.h
nodes/COM_InvertNode.cpp
nodes/COM_InvertNode.h
nodes/COM_MixNode.cpp
nodes/COM_MixNode.h
nodes/COM_SetAlphaNode.cpp
nodes/COM_SetAlphaNode.h
nodes/COM_TonemapNode.cpp
nodes/COM_TonemapNode.h
nodes/COM_VectorCurveNode.cpp
nodes/COM_VectorCurveNode.h
nodes/COM_ZCombineNode.cpp
nodes/COM_ZCombineNode.h
operations/COM_TonemapOperation.cpp
operations/COM_TonemapOperation.h
# converter nodes
nodes/COM_CombineColorNode.cpp
nodes/COM_CombineColorNode.h
nodes/COM_IDMaskNode.cpp
nodes/COM_IDMaskNode.h
nodes/COM_SeparateColorNode.cpp
nodes/COM_SeparateColorNode.h
nodes/COM_MapRangeNode.cpp
nodes/COM_MapRangeNode.h
nodes/COM_MapValueNode.cpp
nodes/COM_MapValueNode.h
nodes/COM_MathNode.cpp
nodes/COM_MathNode.h
nodes/COM_NormalNode.cpp
nodes/COM_NormalNode.h
nodes/COM_NormalizeNode.cpp
nodes/COM_NormalizeNode.h
operations/COM_NormalizeOperation.cpp
operations/COM_NormalizeOperation.h
nodes/COM_PixelateNode.cpp
nodes/COM_PixelateNode.h
operations/COM_PixelateOperation.cpp
operations/COM_PixelateOperation.h
# Filter nodes
nodes/COM_BilateralBlurNode.cpp
nodes/COM_BilateralBlurNode.h
operations/COM_BilateralBlurOperation.cpp
operations/COM_BilateralBlurOperation.h
nodes/COM_VectorBlurNode.cpp
nodes/COM_VectorBlurNode.h
operations/COM_VectorBlurOperation.cpp
operations/COM_VectorBlurOperation.h
nodes/COM_BlurNode.cpp
nodes/COM_BlurNode.h
nodes/COM_BokehBlurNode.cpp
nodes/COM_BokehBlurNode.h
nodes/COM_DenoiseNode.cpp
nodes/COM_DenoiseNode.h
nodes/COM_DespeckleNode.cpp
nodes/COM_DespeckleNode.h
nodes/COM_DilateErodeNode.cpp
nodes/COM_DilateErodeNode.h
nodes/COM_DirectionalBlurNode.cpp
nodes/COM_DirectionalBlurNode.h
nodes/COM_FilterNode.cpp
nodes/COM_FilterNode.h
nodes/COM_InpaintNode.cpp
nodes/COM_InpaintNode.h
operations/COM_BlurBaseOperation.cpp
operations/COM_BlurBaseOperation.h
operations/COM_BokehBlurOperation.cpp
operations/COM_BokehBlurOperation.h
operations/COM_DirectionalBlurOperation.cpp
operations/COM_DirectionalBlurOperation.h
operations/COM_FastGaussianBlurOperation.cpp
operations/COM_FastGaussianBlurOperation.h
operations/COM_GammaCorrectOperation.cpp
operations/COM_GammaCorrectOperation.h
operations/COM_GaussianAlphaXBlurOperation.cpp
operations/COM_GaussianAlphaXBlurOperation.h
operations/COM_GaussianAlphaYBlurOperation.cpp
operations/COM_GaussianAlphaYBlurOperation.h
operations/COM_GaussianBokehBlurOperation.cpp
operations/COM_GaussianBokehBlurOperation.h
operations/COM_GaussianXBlurOperation.cpp
operations/COM_GaussianXBlurOperation.h
operations/COM_GaussianYBlurOperation.cpp
operations/COM_GaussianYBlurOperation.h
operations/COM_MovieClipAttributeOperation.cpp
operations/COM_MovieClipAttributeOperation.h
operations/COM_MovieDistortionOperation.cpp
operations/COM_MovieDistortionOperation.h
operations/COM_VariableSizeBokehBlurOperation.cpp
operations/COM_VariableSizeBokehBlurOperation.h
# Matte nodes
nodes/COM_BoxMaskNode.cpp
nodes/COM_BoxMaskNode.h
nodes/COM_ColorSpillNode.cpp
nodes/COM_ColorSpillNode.h
nodes/COM_DoubleEdgeMaskNode.cpp
nodes/COM_DoubleEdgeMaskNode.h
nodes/COM_EllipseMaskNode.cpp
nodes/COM_EllipseMaskNode.h
operations/COM_DoubleEdgeMaskOperation.cpp
operations/COM_DoubleEdgeMaskOperation.h
nodes/COM_KeyingScreenNode.cpp
nodes/COM_KeyingScreenNode.h
operations/COM_KeyingScreenOperation.cpp
operations/COM_KeyingScreenOperation.h
nodes/COM_TrackPositionNode.cpp
nodes/COM_TrackPositionNode.h
operations/COM_TrackPositionOperation.cpp
operations/COM_TrackPositionOperation.h
nodes/COM_KeyingNode.cpp
nodes/COM_KeyingNode.h
operations/COM_KeyingBlurOperation.cpp
operations/COM_KeyingBlurOperation.h
operations/COM_KeyingClipOperation.cpp
operations/COM_KeyingClipOperation.h
operations/COM_KeyingDespillOperation.cpp
operations/COM_KeyingDespillOperation.h
operations/COM_KeyingOperation.cpp
operations/COM_KeyingOperation.h
operations/COM_ColorSpillOperation.cpp
operations/COM_ColorSpillOperation.h
operations/COM_RenderLayersProg.cpp
operations/COM_RenderLayersProg.h
operations/COM_BokehImageOperation.cpp
operations/COM_BokehImageOperation.h
operations/COM_ImageOperation.cpp
operations/COM_ImageOperation.h
operations/COM_MultilayerImageOperation.cpp
operations/COM_MultilayerImageOperation.h
operations/COM_TextureOperation.cpp
operations/COM_TextureOperation.h
operations/COM_SocketProxyOperation.cpp
operations/COM_SocketProxyOperation.h
operations/COM_CompositorOperation.cpp
operations/COM_CompositorOperation.h
operations/COM_ConvertDepthToRadiusOperation.cpp
operations/COM_ConvertDepthToRadiusOperation.h
operations/COM_OutputFileMultiViewOperation.cpp
operations/COM_OutputFileMultiViewOperation.h
operations/COM_OutputFileOperation.cpp
operations/COM_OutputFileOperation.h
operations/COM_PreviewOperation.cpp
operations/COM_PreviewOperation.h
operations/COM_SplitOperation.cpp
operations/COM_SplitOperation.h
operations/COM_ViewerOperation.cpp
operations/COM_ViewerOperation.h
operations/COM_ZCombineOperation.cpp
operations/COM_ZCombineOperation.h
operations/COM_ChangeHSVOperation.cpp
operations/COM_ChangeHSVOperation.h
operations/COM_ChannelMatteOperation.cpp
operations/COM_ChannelMatteOperation.h
operations/COM_ChromaMatteOperation.cpp
operations/COM_ChromaMatteOperation.h
operations/COM_ColorCurveOperation.cpp
operations/COM_ColorCurveOperation.h
operations/COM_ColorExposureOperation.cpp
operations/COM_ColorExposureOperation.h
operations/COM_ColorMatteOperation.cpp
operations/COM_ColorMatteOperation.h
operations/COM_ColorRampOperation.cpp
operations/COM_ColorRampOperation.h
operations/COM_CurveBaseOperation.cpp
operations/COM_CurveBaseOperation.h
operations/COM_DifferenceMatteOperation.cpp
operations/COM_DifferenceMatteOperation.h
operations/COM_DistanceRGBMatteOperation.cpp
operations/COM_DistanceRGBMatteOperation.h
operations/COM_DistanceYCCMatteOperation.cpp
operations/COM_DistanceYCCMatteOperation.h
operations/COM_HueSaturationValueCorrectOperation.cpp
operations/COM_HueSaturationValueCorrectOperation.h
operations/COM_LuminanceMatteOperation.cpp
operations/COM_LuminanceMatteOperation.h
operations/COM_VectorCurveOperation.cpp
operations/COM_VectorCurveOperation.h
operations/COM_BrightnessOperation.cpp
operations/COM_BrightnessOperation.h
operations/COM_ColorCorrectionOperation.cpp
operations/COM_ColorCorrectionOperation.h
operations/COM_GammaOperation.cpp
operations/COM_GammaOperation.h
operations/COM_MixOperation.cpp
operations/COM_MixOperation.h
operations/COM_ReadBufferOperation.cpp
operations/COM_ReadBufferOperation.h
operations/COM_SetColorOperation.cpp
operations/COM_SetColorOperation.h
operations/COM_SetValueOperation.cpp
operations/COM_SetValueOperation.h
operations/COM_SetVectorOperation.cpp
operations/COM_SetVectorOperation.h
operations/COM_WriteBufferOperation.cpp
operations/COM_WriteBufferOperation.h
operations/COM_MathBaseOperation.cpp
operations/COM_MathBaseOperation.h
operations/COM_AlphaOverKeyOperation.cpp
operations/COM_AlphaOverKeyOperation.h
operations/COM_AlphaOverMixedOperation.cpp
operations/COM_AlphaOverMixedOperation.h
operations/COM_AlphaOverPremultiplyOperation.cpp
operations/COM_AlphaOverPremultiplyOperation.h
operations/COM_ColorBalanceASCCDLOperation.cpp
operations/COM_ColorBalanceASCCDLOperation.h
operations/COM_ColorBalanceLGGOperation.cpp
operations/COM_ColorBalanceLGGOperation.h
operations/COM_InvertOperation.cpp
operations/COM_InvertOperation.h
operations/COM_MapRangeOperation.cpp
operations/COM_MapRangeOperation.h
operations/COM_MapValueOperation.cpp
operations/COM_MapValueOperation.h
operations/COM_SetAlphaMultiplyOperation.cpp
operations/COM_SetAlphaMultiplyOperation.h
operations/COM_SetAlphaReplaceOperation.cpp
operations/COM_SetAlphaReplaceOperation.h
# Distort operation
operations/COM_DisplaceOperation.cpp
operations/COM_DisplaceOperation.h
operations/COM_DisplaceSimpleOperation.cpp
operations/COM_DisplaceSimpleOperation.h
operations/COM_FlipOperation.cpp
operations/COM_FlipOperation.h
operations/COM_MapUVOperation.cpp
operations/COM_MapUVOperation.h
operations/COM_PlaneCornerPinOperation.cpp
operations/COM_PlaneCornerPinOperation.h
operations/COM_PlaneDistortCommonOperation.cpp
operations/COM_PlaneDistortCommonOperation.h
operations/COM_PlaneTrackOperation.cpp
operations/COM_PlaneTrackOperation.h
operations/COM_ProjectorLensDistortionOperation.cpp
operations/COM_ProjectorLensDistortionOperation.h
operations/COM_RotateOperation.cpp
operations/COM_RotateOperation.h
operations/COM_ScaleOperation.cpp
operations/COM_ScaleOperation.h
operations/COM_ScreenLensDistortionOperation.cpp
operations/COM_ScreenLensDistortionOperation.h
operations/COM_TranslateOperation.cpp
operations/COM_TranslateOperation.h
operations/COM_WrapOperation.cpp
operations/COM_WrapOperation.h
# Filter operations
operations/COM_ConvolutionEdgeFilterOperation.cpp
operations/COM_ConvolutionEdgeFilterOperation.h
operations/COM_ConvolutionFilterOperation.cpp
operations/COM_ConvolutionFilterOperation.h
operations/COM_DenoiseOperation.cpp
operations/COM_DenoiseOperation.h
operations/COM_DespeckleOperation.cpp
operations/COM_DespeckleOperation.h
operations/COM_DilateErodeOperation.cpp
operations/COM_DilateErodeOperation.h
operations/COM_GlareBaseOperation.cpp
operations/COM_GlareBaseOperation.h
operations/COM_GlareFogGlowOperation.cpp
operations/COM_GlareFogGlowOperation.h
operations/COM_GlareGhostOperation.cpp
operations/COM_GlareGhostOperation.h
operations/COM_GlareSimpleStarOperation.cpp
operations/COM_GlareSimpleStarOperation.h
operations/COM_GlareStreaksOperation.cpp
operations/COM_GlareStreaksOperation.h
operations/COM_GlareThresholdOperation.cpp
operations/COM_GlareThresholdOperation.h
operations/COM_InpaintOperation.cpp
operations/COM_InpaintOperation.h
operations/COM_SetSamplerOperation.cpp
operations/COM_SetSamplerOperation.h
# Convert operations
operations/COM_ConvertOperation.cpp
operations/COM_ConvertOperation.h
operations/COM_IDMaskOperation.cpp
operations/COM_IDMaskOperation.h
operations/COM_DotproductOperation.cpp
operations/COM_DotproductOperation.h
# Matte operation
operations/COM_BoxMaskOperation.cpp
operations/COM_BoxMaskOperation.h
operations/COM_EllipseMaskOperation.cpp
operations/COM_EllipseMaskOperation.h
operations/COM_ConvertColorProfileOperation.cpp
operations/COM_ConvertColorProfileOperation.h
operations/COM_MovieClipOperation.cpp
operations/COM_MovieClipOperation.h
operations/COM_AntiAliasOperation.cpp
operations/COM_AntiAliasOperation.h
operations/COM_MaskOperation.cpp
operations/COM_MaskOperation.h
)
set(LIB
bf_blenkernel
bf_blenlib
extern_clew
)
list(APPEND INC
${CMAKE_CURRENT_BINARY_DIR}/operations
)
data_to_c(
${CMAKE_CURRENT_SOURCE_DIR}/operations/COM_OpenCLKernels.cl
${CMAKE_CURRENT_BINARY_DIR}/operations/COM_OpenCLKernels.cl.h
SRC
)
add_definitions(-DCL_USE_DEPRECATED_OPENCL_1_1_APIS)
if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
if(WITH_OPENIMAGEDENOISE)
add_definitions(-DWITH_OPENIMAGEDENOISE)
add_definitions(-DOIDN_STATIC_LIB)
list(APPEND INC_SYS
${OPENIMAGEDENOISE_INCLUDE_DIRS}
${TBB_INCLUDE_DIRS}
)
list(APPEND LIB
${OPENIMAGEDENOISE_LIBRARIES}
${TBB_LIBRARIES}
)
endif()
blender_add_lib(bf_compositor "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")