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821df20797be514b8aee81b8ae73d3efe486bd29
test2
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source
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blender
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draw
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engines
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basic
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shaders
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depth_frag.glsl
Clément Foucault
3e4c8d48aa
Cleanup: DRW: Remove builtin 3D only shader usage
2020-06-03 11:02:56 +02:00
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void
main
(
)
{
/* Passthrough shader. */
}
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