This website requires JavaScript.
Explore
Help
Register
Sign In
griefith
/
test2
Watch
1
Star
0
Fork
0
You've already forked test2
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
83a44e48e7cb5cc6c794b50bb168a21144baeb06
test2
/
source
/
blender
/
gpu
History
Brecht Van Lommel
9ebfcea8f3
Cycles: revert commit that joined surface/volume socket into a single shader socket,
...
on second thought this makes it a bit too difficult to understand what's going on.
2011-10-12 23:03:12 +00:00
..
intern
Cycles: revert commit that joined surface/volume socket into a single shader socket,
2011-10-12 23:03:12 +00:00
CMakeLists.txt
cmake: cleanup include paths, some duplicates and going up some unneeded dirs.
2011-07-17 09:11:13 +00:00
GPU_buffers.h
== GPU Buffers ==
2011-07-08 19:58:02 +00:00
GPU_draw.h
TexFace to Material Settings big patch
2011-09-19 19:55:59 +00:00
GPU_extensions.h
GPU: add gpu python module with export_shader() function to export GLSL shader.
2011-09-09 11:55:38 +00:00
GPU_material.h
Cycles: don't use glsl in textured draw mode, to keep things simpler and faster
2011-10-12 15:48:26 +00:00
SConscript
Merged the particles-2010 branch with node improvements into trunk.
2011-09-05 21:01:50 +00:00