Files
test2/source
Ray Molenkamp 84ae0fe3a5 GLRefactor: Refactor bf_blenfont to use GPUTexture instead of raw GL calls and types.
In an effort to centralize all opengl calls in the codebase, this patch replaces
the raw opengl calls in bf_blenfont with GPUTexture so it's no longer depended
on opengl headers.

reviewer: Brecht

Differential Revision: https://developer.blender.org/D3483
2018-06-21 18:36:05 -06:00
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