This website requires JavaScript.
Explore
Help
Register
Sign In
griefith
/
test2
Watch
1
Star
0
Fork
0
You've already forked test2
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
86aa4e5c3d7e0b95d9e55bab027f968b42a3eda6
test2
/
source
/
blender
/
gpu
History
Joseph Eagar
86aa4e5c3d
prevent images from freeing gpu buffers if not run within the main thread, instead they are queued to be freed the next time GPU_image_free() is run from the main thread.
2010-04-13 12:51:03 +00:00
..
intern
prevent images from freeing gpu buffers if not run within the main thread, instead they are queued to be freed the next time GPU_image_free() is run from the main thread.
2010-04-13 12:51:03 +00:00
CMakeLists.txt
correct fsf address
2010-02-12 13:34:04 +00:00
gpu_buffers.h
Fix
#20548
: flat shading not drawing right in sculpt mode.
2010-03-22 17:17:36 +00:00
GPU_draw.h
Added support for animated texture draw, GLSL textures.
2010-02-13 13:09:30 +00:00
GPU_extensions.h
Fix
#21349
: triple buffer drawing doesn't work well with thousands of
2010-04-05 10:25:40 +00:00
GPU_material.h
correct fsf address
2010-02-12 13:34:04 +00:00
Makefile
Merge of first part of changes from the apricot branch, especially
2008-09-04 20:51:28 +00:00
SConscript
patch [
#19796
] GLEW update by Mitchell Stokes (Moguri)
2009-11-21 20:36:03 +00:00