Files
test2/source/blender/src/Makefile
Brecht Van Lommel cb89decfdc Merge of first part of changes from the apricot branch, especially
the features that are needed to run the game. Compile tested with
scons, make, but not cmake, that seems to have an issue not related
to these changes. The changes include:

* GLSL support in the viewport and game engine, enable in the game
  menu in textured draw mode.
* Synced and merged part of the duplicated blender and gameengine/
  gameplayer drawing code.
* Further refactoring of game engine drawing code, especially mesh
  storage changed a lot.
* Optimizations in game engine armatures to avoid recomputations.
* A python function to get the framerate estimate in game.

* An option take object color into account in materials.
* An option to restrict shadow casters to a lamp's layers.
* Increase from 10 to 18 texture slots for materials, lamps, word.
  An extra texture slot shows up once the last slot is used.

* Memory limit for undo, not enabled by default yet because it
  needs the .B.blend to be changed.
* Multiple undo for image painting.

* An offset for dupligroups, so not all objects in a group have to
  be at the origin.
2008-09-04 20:51:28 +00:00

149 lines
3.6 KiB
Makefile

#
# $Id$
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#
# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): none yet.
#
# ***** END GPL LICENSE BLOCK *****
#
#
ORGLIBNAME = src
LIBNAME ?= $(ORGLIBNAME)
DIR ?= $(OCGDIR)/blender/$(ORGLIBNAME)
CSRCS ?= $(wildcard *.c)
PUB_CSRCS ?= $(CSRCS)
CRE_CSRCS ?= $(CSRCS) $(wildcard cre/*.c)
OBJS = $(OCGDIR)/blender/makesdna/$(DEBUG_DIR)DNA.o
ALLTARGETS = publisher
include nan_compile.mk
# Cflags stuff ------------------------------------------
CFLAGS += $(LEVEL_1_C_WARNINGS)
#CFLAGS += $(LEVEL_1_C_WARNINGS) -diag_error 1196
# PreProcessor stuff ------------------------------------------
CPPFLAGS += -I$(NAN_PYTHON)/include/python$(NAN_PYTHON_VERSION)
CPPFLAGS += -I$(NAN_GHOST)/include
CPPFLAGS += -I$(NAN_BMFONT)/include
CPPFLAGS += -I$(NAN_ELBEEM)/include
CPPFLAGS += -I$(NAN_SOUNDSYSTEM)/include $(NAN_SDLCFLAGS)
# External interfaces of modules:
CPPFLAGS += -I../render/extern/include
CPPFLAGS += -I../blenkernel
CPPFLAGS += -I../blenlib
CPPFLAGS += -I../nodes
CPPFLAGS += -I../python
CPPFLAGS += -I../makesdna
CPPFLAGS += -I../imbuf
CPPFLAGS += -I../blenloader
CPPFLAGS += -I..
CPPFLAGS += -I../../kernel/gen_system
CPPFLAGS += -I../../gameengine/SoundSystem
CPPFLAGS += -I../ftfont
CPPFLAGS += -I../gpu
# Only used by py_demo.c !!!
CPPFLAGS += -I../radiosity/extern/include
CPPFLAGS += -I$(SRCHOME)/gameengine/Physics/Sumo/include
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
CPPFLAGS += -I$(NAN_MEMUTIL)/include
CPPFLAGS += -I$(NAN_DECIMATION)/include
CPPFLAGS += -I$(NAN_BSP)/include
CPPFLAGS += -I$(NAN_OPENNL)/include
CPPFLAGS += -I../readstreamglue
CPPFLAGS += -I../include
ifdef NAN_BUILDINFO
CPPFLAGS += -DNAN_BUILDINFO
endif
ifeq ($(OS),linux)
ifeq ($(CPU),alpha)
CPPFLAGS += -I$(NAN_MESA)/include
endif
ifeq ($(CPU),i386)
CPPFLAGS += -I$(NAN_MESA)/include
endif
ifeq ($(CPU),powerpc)
CPPFLAGS += -I/usr/src/MesaCVS/include
endif
endif
ifeq ($(WITH_QUICKTIME),true)
CPPFLAGS += -I../quicktime
CPPFLAGS += -DWITH_QUICKTIME
endif
ifeq ($(WITH_ICONV), true)
CPPFLAGS += -DWITH_ICONV
CPPFLAGS += $(NAN_ICONV_INC)
endif
ifeq ($(WITH_FFMPEG),true)
CPPFLAGS += -DWITH_FFMPEG
CPPFLAGS += $(NAN_FFMPEGCFLAGS)
endif
ifdef NAN_PTHREADS
CPPFLAGS += -I$(NAN_PTHREADS)/include
endif
ifeq ($(WITH_OPENEXR),true)
CPPFLAGS += -DWITH_OPENEXR
endif
ifeq ($(WITH_DDS),true)
CPPFLAGS += -DWITH_DDS
endif
ifeq ($(INTERNATIONAL), true)
CPPFLAGS += -DINTERNATIONAL
endif
ifeq ($(WITH_VERSE), true)
CPPFLAGS += -DWITH_VERSE
CPPFLAGS += -I$(NAN_VERSE)/include
# print some other debug information
ifeq ($(VERSE_DEBUG_PRINT), true)
CPPFLAGS += -DVERSE_DEBUG_PRINT
endif
endif
ifeq ($(NAN_TWEAK_MODE), true)
CPPFLAGS += -DTWEAK_MODE
endif
CPPFLAGS += -I$(NAN_GLEW)/include
CPPFLAGS += -I$(OPENGL_HEADERS)