Files
test2/source
Mike Erwin 8859aa3828 OpenGL: use packed normals for fancy wireframes
Consumes much less memory (1/3 for both normals = 32 bytes less per edge). Same visual result.

We can pack normals for other draw modes to get similar savings.

Part of T49165
2016-11-13 20:27:50 -06:00
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