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88ac2d390b98d749f7c330b849b60ba229558ecd
test2/source/blender/gpu
History
Campbell Barton 88ac2d390b Cleanup: GPU arg wrapping
2016-06-09 05:44:25 +10:00
..
intern
Cleanup: GPU arg wrapping
2016-06-09 05:44:25 +10:00
shaders
GPU: Fix triple buffer w/ basic glsl shader
2016-06-08 05:40:21 +10:00
CMakeLists.txt
Wide lines + line stipple deprecated API replacement
2016-04-08 10:58:40 +03:00
GPU_basic_shader.h
Cleanup: GPU arg wrapping
2016-06-09 05:44:25 +10:00
GPU_buffers.h
Fix T47637: Multiple multires objects in Sculpt mode make blender crash.
2016-06-02 16:14:21 +02:00
GPU_compositing.h
GPU compositing:
2016-03-21 22:43:03 +01:00
GPU_debug.h
Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
2015-07-02 19:30:17 +02:00
GPU_draw.h
Cleanup: GPU arg wrapping
2016-06-09 05:44:25 +10:00
GPU_extensions.h
World textures displaying for viewport in BI.
2016-01-27 12:06:57 +03:00
GPU_framebuffer.h
Cleanup: style, gpu module
2016-01-10 07:12:10 +11:00
GPU_glew.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_init_exit.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_material.h
World space switch for BI nodes.
2016-06-07 10:42:29 +03:00
GPU_select.h
Cleanup: style, gpu module
2016-01-10 07:12:10 +11:00
GPU_shader.h
Properly handle vertex color color space for Cycles GLSL
2016-05-31 14:41:51 +02:00
GPU_texture.h
Cleanup: warnings & style
2016-01-28 17:23:12 +11:00
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