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89ee6e08087dedd543da569a2ae0a4d64c43f368
test2/source/blender/gpu
History
Thomas Dinges 6cd5954246 Implement GLSL code for XYZ nodes.
2014-06-13 23:23:55 +02:00
..
intern
Quiet double promotion warning & ws edit
2014-06-13 02:22:40 +10:00
shaders
Implement GLSL code for XYZ nodes.
2014-06-13 23:23:55 +02:00
CMakeLists.txt
View3D: disable LOD when game engine is disabled or ifdef'd
2014-04-09 11:52:34 +10:00
GPU_buffers.h
Attempt to solve T39950,
2014-05-05 21:13:27 +03:00
GPU_draw.h
Fix for image garbage collection failing to run for render-only views
2014-05-22 11:58:07 +10:00
GPU_extensions.h
Fix T40498 invalid textures flickering.
2014-06-10 01:43:54 +03:00
GPU_material.h
Followup to rB1973b17fce65, partially bring back GLSL lamp's previous behavior.
2014-05-30 08:22:44 +09:00
GPU_simple_shader.h
OpenGL: more work on fixed function lighting implementation as GLSL.
2013-03-10 15:38:23 +00:00
SConscript
View3D: disable LOD when game engine is disabled or ifdef'd
2014-04-09 11:52:34 +10:00
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