Files
test2/source/blender/gpu/metal
Jason Fielder ec94b1da58 Metal: Optimize texture usage in glutil
Ensure compression is enabled by using shader_read
flag only. Also ensure that MTLTexture contents
remain in optimal layout for reading after any
data modifications.

Authored by Apple: Michael Parkin-White

Pull Request: https://projects.blender.org/blender/blender/pulls/106234
2023-03-30 21:45:45 +02:00
..
2023-03-09 10:39:49 +11:00
2023-03-09 10:39:49 +11:00
2022-09-23 14:33:42 +10:00
2022-12-08 23:08:57 +01:00