The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.
The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.
However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.
This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software ...
This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
339 lines
11 KiB
C++
339 lines
11 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2005 Blender Foundation */
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/** \file
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* \ingroup modifiers
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*/
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "BLI_ghash.h"
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#include "BLI_math_vector.h"
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#include "BLI_rand.h"
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#include "BLT_translation.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_screen_types.h"
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#include "DEG_depsgraph_query.h"
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#include "BKE_context.h"
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#include "BKE_mesh.hh"
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#include "BKE_modifier.h"
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#include "BKE_particle.h"
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#include "BKE_scene.h"
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#include "BKE_screen.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "RNA_access.h"
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#include "RNA_prototypes.h"
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#include "MOD_modifiertypes.h"
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#include "MOD_ui_common.h"
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static void initData(ModifierData *md)
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{
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BuildModifierData *bmd = (BuildModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(bmd, modifier));
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MEMCPY_STRUCT_AFTER(bmd, DNA_struct_default_get(BuildModifierData), modifier);
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}
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static bool dependsOnTime(Scene * /*scene*/, ModifierData * /*md*/)
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{
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return true;
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}
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static Mesh *modifyMesh(ModifierData *md, const ModifierEvalContext *ctx, Mesh *mesh)
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{
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Mesh *result;
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BuildModifierData *bmd = (BuildModifierData *)md;
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int i, j, k;
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int faces_dst_num, edges_dst_num, loops_dst_num = 0;
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float frac;
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MPoly *mpoly_dst;
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GHashIterator gh_iter;
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/* maps vert indices in old mesh to indices in new mesh */
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GHash *vertHash = BLI_ghash_int_new("build ve apply gh");
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/* maps edge indices in new mesh to indices in old mesh */
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GHash *edgeHash = BLI_ghash_int_new("build ed apply gh");
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/* maps edge indices in old mesh to indices in new mesh */
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GHash *edgeHash2 = BLI_ghash_int_new("build ed apply gh");
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const int vert_src_num = mesh->totvert;
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const blender::Span<MEdge> edges_src = mesh->edges();
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const blender::Span<MPoly> polys_src = mesh->polys();
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const blender::Span<int> corner_verts_src = mesh->corner_verts();
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const blender::Span<int> corner_edges_src = mesh->corner_edges();
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int *vertMap = static_cast<int *>(MEM_malloc_arrayN(vert_src_num, sizeof(int), __func__));
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int *edgeMap = static_cast<int *>(MEM_malloc_arrayN(edges_src.size(), sizeof(int), __func__));
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int *faceMap = static_cast<int *>(MEM_malloc_arrayN(polys_src.size(), sizeof(int), __func__));
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range_vn_i(vertMap, vert_src_num, 0);
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range_vn_i(edgeMap, edges_src.size(), 0);
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range_vn_i(faceMap, polys_src.size(), 0);
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Scene *scene = DEG_get_input_scene(ctx->depsgraph);
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frac = (BKE_scene_ctime_get(scene) - bmd->start) / bmd->length;
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CLAMP(frac, 0.0f, 1.0f);
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if (bmd->flag & MOD_BUILD_FLAG_REVERSE) {
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frac = 1.0f - frac;
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}
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faces_dst_num = polys_src.size() * frac;
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edges_dst_num = edges_src.size() * frac;
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/* if there's at least one face, build based on faces */
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if (faces_dst_num) {
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const MPoly *polys, *poly;
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uintptr_t hash_num, hash_num_alt;
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if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE) {
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BLI_array_randomize(faceMap, sizeof(*faceMap), polys_src.size(), bmd->seed);
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}
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/* get the set of all vert indices that will be in the final mesh,
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* mapped to the new indices
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*/
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polys = polys_src.data();
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hash_num = 0;
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for (i = 0; i < faces_dst_num; i++) {
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poly = polys + faceMap[i];
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for (j = 0; j < poly->totloop; j++) {
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const int vert_i = corner_verts_src[poly->loopstart + j];
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void **val_p;
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if (!BLI_ghash_ensure_p(vertHash, POINTER_FROM_INT(vert_i), &val_p)) {
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*val_p = (void *)hash_num;
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hash_num++;
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}
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}
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loops_dst_num += poly->totloop;
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}
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BLI_assert(hash_num == BLI_ghash_len(vertHash));
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/* get the set of edges that will be in the new mesh (i.e. all edges
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* that have both verts in the new mesh)
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*/
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hash_num = 0;
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hash_num_alt = 0;
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for (i = 0; i < edges_src.size(); i++, hash_num_alt++) {
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const MEdge *edge = edges_src.data() + i;
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if (BLI_ghash_haskey(vertHash, POINTER_FROM_INT(edge->v1)) &&
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BLI_ghash_haskey(vertHash, POINTER_FROM_INT(edge->v2))) {
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BLI_ghash_insert(edgeHash, (void *)hash_num, (void *)hash_num_alt);
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BLI_ghash_insert(edgeHash2, (void *)hash_num_alt, (void *)hash_num);
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hash_num++;
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}
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}
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BLI_assert(hash_num == BLI_ghash_len(edgeHash));
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}
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else if (edges_dst_num) {
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const MEdge *edge;
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uintptr_t hash_num;
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if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE) {
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BLI_array_randomize(edgeMap, sizeof(*edgeMap), edges_src.size(), bmd->seed);
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}
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/* get the set of all vert indices that will be in the final mesh,
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* mapped to the new indices
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*/
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const MEdge *edges = edges_src.data();
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hash_num = 0;
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BLI_assert(hash_num == BLI_ghash_len(vertHash));
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for (i = 0; i < edges_dst_num; i++) {
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void **val_p;
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edge = edges + edgeMap[i];
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if (!BLI_ghash_ensure_p(vertHash, POINTER_FROM_INT(edge->v1), &val_p)) {
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*val_p = (void *)hash_num;
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hash_num++;
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}
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if (!BLI_ghash_ensure_p(vertHash, POINTER_FROM_INT(edge->v2), &val_p)) {
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*val_p = (void *)hash_num;
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hash_num++;
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}
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}
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BLI_assert(hash_num == BLI_ghash_len(vertHash));
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/* get the set of edges that will be in the new mesh */
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for (i = 0; i < edges_dst_num; i++) {
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j = BLI_ghash_len(edgeHash);
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BLI_ghash_insert(edgeHash, POINTER_FROM_INT(j), POINTER_FROM_INT(edgeMap[i]));
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BLI_ghash_insert(edgeHash2, POINTER_FROM_INT(edgeMap[i]), POINTER_FROM_INT(j));
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}
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}
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else {
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int verts_num = vert_src_num * frac;
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if (bmd->flag & MOD_BUILD_FLAG_RANDOMIZE) {
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BLI_array_randomize(vertMap, sizeof(*vertMap), vert_src_num, bmd->seed);
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}
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/* get the set of all vert indices that will be in the final mesh,
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* mapped to the new indices
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*/
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for (i = 0; i < verts_num; i++) {
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BLI_ghash_insert(vertHash, POINTER_FROM_INT(vertMap[i]), POINTER_FROM_INT(i));
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}
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}
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/* now we know the number of verts, edges and faces, we can create the mesh. */
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result = BKE_mesh_new_nomain_from_template(
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mesh, BLI_ghash_len(vertHash), BLI_ghash_len(edgeHash), loops_dst_num, faces_dst_num);
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blender::MutableSpan<MEdge> result_edges = result->edges_for_write();
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blender::MutableSpan<MPoly> result_polys = result->polys_for_write();
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blender::MutableSpan<int> result_corner_verts = result->corner_verts_for_write();
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blender::MutableSpan<int> result_corner_edges = result->corner_edges_for_write();
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/* copy the vertices across */
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GHASH_ITER (gh_iter, vertHash) {
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int oldIndex = POINTER_AS_INT(BLI_ghashIterator_getKey(&gh_iter));
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int newIndex = POINTER_AS_INT(BLI_ghashIterator_getValue(&gh_iter));
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CustomData_copy_data(&mesh->vdata, &result->vdata, oldIndex, newIndex, 1);
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}
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/* copy the edges across, remapping indices */
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for (i = 0; i < BLI_ghash_len(edgeHash); i++) {
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MEdge source;
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MEdge *dest;
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int oldIndex = POINTER_AS_INT(BLI_ghash_lookup(edgeHash, POINTER_FROM_INT(i)));
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source = edges_src[oldIndex];
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dest = &result_edges[i];
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source.v1 = POINTER_AS_INT(BLI_ghash_lookup(vertHash, POINTER_FROM_INT(source.v1)));
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source.v2 = POINTER_AS_INT(BLI_ghash_lookup(vertHash, POINTER_FROM_INT(source.v2)));
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CustomData_copy_data(&mesh->edata, &result->edata, oldIndex, i, 1);
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*dest = source;
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}
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mpoly_dst = result_polys.data();
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/* copy the faces across, remapping indices */
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k = 0;
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for (i = 0; i < faces_dst_num; i++) {
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const MPoly *source;
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MPoly *dest;
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source = &polys_src[faceMap[i]];
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dest = mpoly_dst + i;
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CustomData_copy_data(&mesh->pdata, &result->pdata, faceMap[i], i, 1);
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*dest = *source;
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dest->loopstart = k;
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CustomData_copy_data(
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&mesh->ldata, &result->ldata, source->loopstart, dest->loopstart, dest->totloop);
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for (j = 0; j < source->totloop; j++, k++) {
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const int vert_src = corner_verts_src[source->loopstart + j];
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const int edge_src = corner_edges_src[source->loopstart + j];
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result_corner_verts[dest->loopstart + j] = POINTER_AS_INT(
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BLI_ghash_lookup(vertHash, POINTER_FROM_INT(vert_src)));
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result_corner_edges[dest->loopstart + j] = POINTER_AS_INT(
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BLI_ghash_lookup(edgeHash2, POINTER_FROM_INT(edge_src)));
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}
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}
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BLI_ghash_free(vertHash, nullptr, nullptr);
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BLI_ghash_free(edgeHash, nullptr, nullptr);
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BLI_ghash_free(edgeHash2, nullptr, nullptr);
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MEM_freeN(vertMap);
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MEM_freeN(edgeMap);
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MEM_freeN(faceMap);
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/* TODO(sybren): also copy flags & tags? */
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return result;
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}
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static void panel_draw(const bContext * /*C*/, Panel *panel)
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{
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uiLayout *layout = panel->layout;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
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uiLayoutSetPropSep(layout, true);
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uiItemR(layout, ptr, "frame_start", 0, nullptr, ICON_NONE);
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uiItemR(layout, ptr, "frame_duration", 0, nullptr, ICON_NONE);
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uiItemR(layout, ptr, "use_reverse", 0, nullptr, ICON_NONE);
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modifier_panel_end(layout, ptr);
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}
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static void random_panel_header_draw(const bContext * /*C*/, Panel *panel)
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{
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uiLayout *layout = panel->layout;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
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uiItemR(layout, ptr, "use_random_order", 0, nullptr, ICON_NONE);
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}
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static void random_panel_draw(const bContext * /*C*/, Panel *panel)
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{
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uiLayout *layout = panel->layout;
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PointerRNA *ptr = modifier_panel_get_property_pointers(panel, nullptr);
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uiLayoutSetPropSep(layout, true);
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uiLayoutSetActive(layout, RNA_boolean_get(ptr, "use_random_order"));
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uiItemR(layout, ptr, "seed", 0, nullptr, ICON_NONE);
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}
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static void panelRegister(ARegionType *region_type)
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{
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PanelType *panel_type = modifier_panel_register(region_type, eModifierType_Build, panel_draw);
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modifier_subpanel_register(
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region_type, "randomize", "", random_panel_header_draw, random_panel_draw, panel_type);
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}
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ModifierTypeInfo modifierType_Build = {
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/*name*/ N_("Build"),
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/*structName*/ "BuildModifierData",
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/*structSize*/ sizeof(BuildModifierData),
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/*srna*/ &RNA_BuildModifier,
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/*type*/ eModifierTypeType_Nonconstructive,
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/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_AcceptsCVs,
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/*icon*/ ICON_MOD_BUILD,
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/*copyData*/ BKE_modifier_copydata_generic,
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/*deformVerts*/ nullptr,
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/*deformMatrices*/ nullptr,
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/*deformVertsEM*/ nullptr,
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/*deformMatricesEM*/ nullptr,
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/*modifyMesh*/ modifyMesh,
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/*modifyGeometrySet*/ nullptr,
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/*initData*/ initData,
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/*requiredDataMask*/ nullptr,
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/*freeData*/ nullptr,
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/*isDisabled*/ nullptr,
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/*updateDepsgraph*/ nullptr,
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/*dependsOnTime*/ dependsOnTime,
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/*dependsOnNormals*/ nullptr,
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/*foreachIDLink*/ nullptr,
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/*foreachTexLink*/ nullptr,
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/*freeRuntimeData*/ nullptr,
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/*panelRegister*/ panelRegister,
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/*blendWrite*/ nullptr,
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/*blendRead*/ nullptr,
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};
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