Previously, when the viewer node or node group name changes, the change was not updated directly in the spreadsheet. It was only updated later when the viewer path changed entirely.
71 lines
2.9 KiB
C++
71 lines
2.9 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup bke
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
/**
|
|
* A #ViewerPath is a path to data that is viewed/debugged by the user. It is a list of
|
|
* #ViewerPathElem.
|
|
*
|
|
* This is only used for geometry nodes currently. When the user activates a viewer node the
|
|
* corresponding path contains the following elements:
|
|
* - Object the viewer is activated on.
|
|
* - Modifier that contains the corresponding geometry node group.
|
|
* - Node tree path in case the viewer node is in a nested node group.
|
|
* - Viewer node name.
|
|
*
|
|
* The entire path is necessary (instead of just the combination of node group and viewer name),
|
|
* because the same node group may be used in many different places.
|
|
*
|
|
* This file contains basic functions for creating/deleting a #ViewerPath. For more use-case
|
|
* specific functions look in `ED_viewer_path.hh`.
|
|
*/
|
|
|
|
#include "DNA_viewer_path_types.h"
|
|
|
|
struct BlendWriter;
|
|
struct BlendDataReader;
|
|
struct LibraryForeachIDData;
|
|
|
|
namespace blender::bke::id {
|
|
class IDRemapper;
|
|
}
|
|
|
|
enum ViewerPathEqualFlag {
|
|
VIEWER_PATH_EQUAL_FLAG_IGNORE_ITERATION = (1 << 0),
|
|
VIEWER_PATH_EQUAL_FLAG_CONSIDER_UI_NAME = (1 << 1),
|
|
};
|
|
|
|
void BKE_viewer_path_init(ViewerPath *viewer_path);
|
|
void BKE_viewer_path_clear(ViewerPath *viewer_path);
|
|
void BKE_viewer_path_copy(ViewerPath *dst, const ViewerPath *src);
|
|
bool BKE_viewer_path_equal(const ViewerPath *a,
|
|
const ViewerPath *b,
|
|
ViewerPathEqualFlag flag = ViewerPathEqualFlag(0));
|
|
void BKE_viewer_path_blend_write(BlendWriter *writer, const ViewerPath *viewer_path);
|
|
void BKE_viewer_path_blend_read_data(BlendDataReader *reader, ViewerPath *viewer_path);
|
|
void BKE_viewer_path_foreach_id(LibraryForeachIDData *data, ViewerPath *viewer_path);
|
|
void BKE_viewer_path_id_remap(ViewerPath *viewer_path,
|
|
const blender::bke::id::IDRemapper &mappings);
|
|
|
|
ViewerPathElem *BKE_viewer_path_elem_new(ViewerPathElemType type);
|
|
IDViewerPathElem *BKE_viewer_path_elem_new_id();
|
|
ModifierViewerPathElem *BKE_viewer_path_elem_new_modifier();
|
|
GroupNodeViewerPathElem *BKE_viewer_path_elem_new_group_node();
|
|
SimulationZoneViewerPathElem *BKE_viewer_path_elem_new_simulation_zone();
|
|
ViewerNodeViewerPathElem *BKE_viewer_path_elem_new_viewer_node();
|
|
RepeatZoneViewerPathElem *BKE_viewer_path_elem_new_repeat_zone();
|
|
ForeachGeometryElementZoneViewerPathElem *BKE_viewer_path_elem_new_foreach_geometry_element_zone();
|
|
EvaluateClosureNodeViewerPathElem *BKE_viewer_path_elem_new_evaluate_closure();
|
|
|
|
ViewerPathElem *BKE_viewer_path_elem_copy(const ViewerPathElem *src);
|
|
bool BKE_viewer_path_elem_equal(const ViewerPathElem *a,
|
|
const ViewerPathElem *b,
|
|
ViewerPathEqualFlag flag = ViewerPathEqualFlag(0));
|
|
void BKE_viewer_path_elem_free(ViewerPathElem *elem);
|