Ref: #132179 Renames: - `Editing.act_seq` -> `Editing.act_strip` - `SequenceModifierData` -> `StripModifierData` - Its member `mask_sequence` is now `mask_strip`. - `MetaStack.parseq` -> `MetaStack.parent_strip` - Remaining function names/parameters that were not dealt with in #132748 - Various references to `seq` or `sequence` throughout code and docs when referring to a strip Also moves `_get` to the end of the renamed function names where applicable for standardization (unless "by" or "from" are used). There should be no changes to current behavior. Pull Request: https://projects.blender.org/blender/blender/pulls/138077
70 lines
1.5 KiB
C++
70 lines
1.5 KiB
C++
/* SPDX-FileCopyrightText: 2024 Blender Authors
|
|
*
|
|
* SPDX-License-Identifier: GPL-2.0-or-later */
|
|
|
|
/** \file
|
|
* \ingroup sequencer
|
|
*/
|
|
|
|
#include "DNA_scene_types.h"
|
|
#include "DNA_sequence_types.h"
|
|
|
|
#include "SEQ_channels.hh"
|
|
#include "SEQ_render.hh"
|
|
#include "SEQ_utils.hh"
|
|
|
|
#include "effects.hh"
|
|
#include "render.hh"
|
|
|
|
namespace blender::seq {
|
|
|
|
/* No effect inputs for multi-camera, we use #give_ibuf_seq. */
|
|
static int num_inputs_multicam()
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
static StripEarlyOut early_out_multicam(const Strip * /*strip*/, float /*fac*/)
|
|
{
|
|
return StripEarlyOut::NoInput;
|
|
}
|
|
|
|
static ImBuf *do_multicam(const RenderData *context,
|
|
Strip *strip,
|
|
float timeline_frame,
|
|
float /*fac*/,
|
|
ImBuf * /*ibuf1*/,
|
|
ImBuf * /*ibuf2*/)
|
|
{
|
|
ImBuf *out;
|
|
Editing *ed;
|
|
|
|
if (strip->multicam_source == 0 || strip->multicam_source >= strip->machine) {
|
|
return nullptr;
|
|
}
|
|
|
|
ed = context->scene->ed;
|
|
if (!ed) {
|
|
return nullptr;
|
|
}
|
|
ListBase *seqbasep = get_seqbase_by_strip(context->scene, strip);
|
|
ListBase *channels = get_channels_by_strip(ed, strip);
|
|
if (!seqbasep) {
|
|
return nullptr;
|
|
}
|
|
|
|
out = seq_render_give_ibuf_seqbase(
|
|
context, timeline_frame, strip->multicam_source, channels, seqbasep);
|
|
|
|
return out;
|
|
}
|
|
|
|
void multi_camera_effect_get_handle(EffectHandle &rval)
|
|
{
|
|
rval.num_inputs = num_inputs_multicam;
|
|
rval.early_out = early_out_multicam;
|
|
rval.execute = do_multicam;
|
|
}
|
|
|
|
} // namespace blender::seq
|