Files
test2/intern/cycles/device/oneapi/device_impl.h
Stefan Werner 8a6f7640d6 Cycles: Make OIDN on GPU use the existing SYCL queue
There's already a queue from the Cycles rendering device, so let OIDN use the same instead of creating a new one.

Co-authored-by: Werner, Stefan <stefan.werner@intel.com>
Pull Request: https://projects.blender.org/blender/blender/pulls/115650
2023-12-07 14:16:21 +01:00

142 lines
4.5 KiB
C++

/* SPDX-FileCopyrightText: 2021-2022 Intel Corporation
*
* SPDX-License-Identifier: Apache-2.0 */
#ifdef WITH_ONEAPI
# include "device/device.h"
# include "device/oneapi/device.h"
# include "device/oneapi/queue.h"
# include "kernel/device/oneapi/kernel.h"
# include "util/map.h"
CCL_NAMESPACE_BEGIN
class DeviceQueue;
typedef void (*OneAPIDeviceIteratorCallback)(
const char *id, const char *name, int num, bool hwrt_support, void *user_ptr);
class OneapiDevice : public Device {
private:
SyclQueue *device_queue_;
# ifdef WITH_EMBREE_GPU
RTCDevice embree_device;
RTCScene embree_scene;
# endif
using ConstMemMap = map<string, device_vector<uchar> *>;
ConstMemMap const_mem_map_;
device_vector<TextureInfo> texture_info_;
bool need_texture_info_;
void *kg_memory_;
void *kg_memory_device_;
size_t kg_memory_size_ = (size_t)0;
size_t max_memory_on_device_ = (size_t)0;
std::string oneapi_error_string_;
bool use_hardware_raytracing = false;
unsigned int kernel_features = 0;
int scene_max_shaders_ = 0;
public:
virtual BVHLayoutMask get_bvh_layout_mask(uint kernel_features) const override;
OneapiDevice(const DeviceInfo &info, Stats &stats, Profiler &profiler);
virtual ~OneapiDevice();
# ifdef WITH_EMBREE_GPU
void build_bvh(BVH *bvh, Progress &progress, bool refit) override;
# endif
bool check_peer_access(Device *peer_device) override;
bool load_kernels(const uint kernel_features) override;
void load_texture_info();
void generic_alloc(device_memory &mem);
void generic_copy_to(device_memory &mem);
void generic_free(device_memory &mem);
string oneapi_error_message();
int scene_max_shaders();
void *kernel_globals_device_pointer();
void mem_alloc(device_memory &mem) override;
void mem_copy_to(device_memory &mem) override;
void mem_copy_from(device_memory &mem, size_t y, size_t w, size_t h, size_t elem) override;
void mem_copy_from(device_memory &mem)
{
mem_copy_from(mem, 0, 0, 0, 0);
}
void mem_zero(device_memory &mem) override;
void mem_free(device_memory &mem) override;
device_ptr mem_alloc_sub_ptr(device_memory &mem, size_t offset, size_t /*size*/) override;
virtual void const_copy_to(const char *name, void *host, size_t size) override;
void global_alloc(device_memory &mem);
void global_free(device_memory &mem);
void tex_alloc(device_texture &mem);
void tex_free(device_texture &mem);
/* Graphics resources interoperability. */
virtual bool should_use_graphics_interop() override;
virtual unique_ptr<DeviceQueue> gpu_queue_create() override;
/* NOTE(@nsirgien): Create this methods to avoid some compilation problems on Windows with host
* side compilation (MSVC). */
void *usm_aligned_alloc_host(size_t memory_size, size_t alignment);
void usm_free(void *usm_ptr);
static char *device_capabilities();
static void iterate_devices(OneAPIDeviceIteratorCallback cb, void *user_ptr);
size_t get_memcapacity();
int get_num_multiprocessors();
int get_max_num_threads_per_multiprocessor();
bool queue_synchronize(SyclQueue *queue);
bool kernel_globals_size(size_t &kernel_global_size);
void set_global_memory(SyclQueue *queue,
void *kernel_globals,
const char *memory_name,
void *memory_device_pointer);
bool enqueue_kernel(KernelContext *kernel_context,
int kernel,
size_t global_size,
size_t local_size,
void **args);
void get_adjusted_global_and_local_sizes(SyclQueue *queue,
const DeviceKernel kernel,
size_t &kernel_global_size,
size_t &kernel_local_size);
SyclQueue *sycl_queue();
protected:
bool can_use_hardware_raytracing_for_features(uint kernel_features) const;
void check_usm(SyclQueue *queue, const void *usm_ptr, bool allow_host);
bool create_queue(SyclQueue *&external_queue, int device_index, void *embree_device);
void free_queue(SyclQueue *queue);
void *usm_aligned_alloc_host(SyclQueue *queue, size_t memory_size, size_t alignment);
void *usm_alloc_device(SyclQueue *queue, size_t memory_size);
void usm_free(SyclQueue *queue, void *usm_ptr);
bool usm_memcpy(SyclQueue *queue, void *dest, void *src, size_t num_bytes);
bool usm_memset(SyclQueue *queue, void *usm_ptr, unsigned char value, size_t num_bytes);
};
CCL_NAMESPACE_END
#endif