Files
test2/source/blender/modifiers/CMakeLists.txt
Jesse Yurkovich ec4fc2d34a CMake: Modernize the optional TBB dependency
This continues the cmake modernization effort and introduces support for
allowing our optional dependencies to integrate properly. TBB is added
here as it's proven troublesome to maintain correctly.

Currently the only Blender project which uses the TBB headers directly
is `blenlib`.  However, all downstream projects which require blenlib as
their dependency, and wish to properly make use of its threading
facilities, needed to define various TBB items in their CMake files. Not
only is this unnecessary and arcane, but several projects didn't do this
and ended up not using threading as well as producing ODR violations
along the way[1].

This PR makes TBB a modern dependency and exposes it PUBLIC'ly from
`blenlib`.  All downstream projects which depend on blenlib will now
receive everything they require from TBB automatically. This includes
the `WITH_TBB` define, the headers, and the library itself.

[1] blender/blender@05241f47f5

Pull Request: https://projects.blender.org/blender/blender/pulls/124916
2024-07-19 23:30:56 +02:00

248 lines
5.3 KiB
CMake

# SPDX-FileCopyrightText: 2006 Blender Authors
#
# SPDX-License-Identifier: GPL-2.0-or-later
set(INC
.
intern
../blenkernel
../blenloader
../blentranslation
../bmesh
../editors/include
../functions
../geometry
../makesrna
../nodes
../render
../windowmanager
../../../intern/eigen
# Needed for shared line art functions from legacy implementations.
../gpencil_modifiers_legacy
../gpencil_modifiers_legacy/intern
../gpencil_modifiers_legacy/intern/lineart
# RNA_prototypes.hh
${CMAKE_BINARY_DIR}/source/blender/makesrna
)
set(INC_SYS
${ZLIB_INCLUDE_DIRS}
)
set(SRC
intern/MOD_armature.cc
intern/MOD_array.cc
intern/MOD_bevel.cc
intern/MOD_boolean.cc
intern/MOD_build.cc
intern/MOD_cast.cc
intern/MOD_cloth.cc
intern/MOD_collision.cc
intern/MOD_correctivesmooth.cc
intern/MOD_curve.cc
intern/MOD_datatransfer.cc
intern/MOD_decimate.cc
intern/MOD_displace.cc
intern/MOD_dynamicpaint.cc
intern/MOD_edgesplit.cc
intern/MOD_explode.cc
intern/MOD_fluid.cc
intern/MOD_grease_pencil_armature.cc
intern/MOD_grease_pencil_array.cc
intern/MOD_grease_pencil_build.cc
intern/MOD_grease_pencil_color.cc
intern/MOD_grease_pencil_dash.cc
intern/MOD_grease_pencil_envelope.cc
intern/MOD_grease_pencil_hook.cc
intern/MOD_grease_pencil_lattice.cc
intern/MOD_grease_pencil_length.cc
intern/MOD_grease_pencil_mirror.cc
intern/MOD_grease_pencil_multiply.cc
intern/MOD_grease_pencil_noise.cc
intern/MOD_grease_pencil_offset.cc
intern/MOD_grease_pencil_opacity.cc
intern/MOD_grease_pencil_outline.cc
intern/MOD_grease_pencil_shrinkwrap.cc
intern/MOD_grease_pencil_simplify.cc
intern/MOD_grease_pencil_smooth.cc
intern/MOD_grease_pencil_subdiv.cc
intern/MOD_grease_pencil_texture.cc
intern/MOD_grease_pencil_thickness.cc
intern/MOD_grease_pencil_time.cc
intern/MOD_grease_pencil_tint.cc
intern/MOD_grease_pencil_util.cc
intern/MOD_grease_pencil_weight_angle.cc
intern/MOD_grease_pencil_weight_proximity.cc
intern/MOD_hook.cc
intern/MOD_laplaciandeform.cc
intern/MOD_laplaciansmooth.cc
intern/MOD_lattice.cc
intern/MOD_lineart.cc
intern/MOD_mask.cc
intern/MOD_mesh_to_volume.cc
intern/MOD_meshcache.cc
intern/MOD_meshcache_mdd.cc
intern/MOD_meshcache_pc2.cc
intern/MOD_meshcache_util.cc
intern/MOD_meshdeform.cc
intern/MOD_meshsequencecache.cc
intern/MOD_mirror.cc
intern/MOD_multires.cc
intern/MOD_nodes.cc
intern/MOD_none.cc
intern/MOD_normal_edit.cc
intern/MOD_ocean.cc
intern/MOD_particleinstance.cc
intern/MOD_particlesystem.cc
intern/MOD_remesh.cc
intern/MOD_screw.cc
intern/MOD_shapekey.cc
intern/MOD_shrinkwrap.cc
intern/MOD_simpledeform.cc
intern/MOD_skin.cc
intern/MOD_smooth.cc
intern/MOD_softbody.cc
intern/MOD_solidify.cc
intern/MOD_solidify_extrude.cc
intern/MOD_solidify_nonmanifold.cc
intern/MOD_subsurf.cc
intern/MOD_surface.cc
intern/MOD_surfacedeform.cc
intern/MOD_triangulate.cc
intern/MOD_ui_common.cc
intern/MOD_util.cc
intern/MOD_uvproject.cc
intern/MOD_uvwarp.cc
intern/MOD_volume_displace.cc
intern/MOD_volume_to_mesh.cc
intern/MOD_warp.cc
intern/MOD_wave.cc
intern/MOD_weighted_normal.cc
intern/MOD_weightvg_util.cc
intern/MOD_weightvgedit.cc
intern/MOD_weightvgmix.cc
intern/MOD_weightvgproximity.cc
intern/MOD_weld.cc
intern/MOD_wireframe.cc
MOD_modifiertypes.hh
MOD_nodes.hh
intern/MOD_grease_pencil_util.hh
intern/MOD_meshcache_util.hh
intern/MOD_solidify_util.hh
intern/MOD_ui_common.hh
intern/MOD_util.hh
intern/MOD_weightvg_util.hh
)
set(LIB
PRIVATE bf::blenfont
bf_blenkernel
PRIVATE bf::blenlib
PRIVATE bf::depsgraph
PUBLIC bf::dna
PRIVATE bf::intern::guardedalloc
PRIVATE bf::extern::fmtlib
)
if(WITH_ALEMBIC)
add_definitions(-DWITH_ALEMBIC)
list(APPEND INC
../io/alembic
)
list(APPEND LIB
bf_io_alembic
)
endif()
if(WITH_USD)
add_definitions(-DWITH_USD)
list(APPEND INC
../io/usd
)
list(APPEND LIB
bf_io_usd
)
endif()
if(WITH_MOD_REMESH)
list(APPEND INC
../../../intern/dualcon
)
list(APPEND LIB
bf_intern_dualcon
)
add_definitions(-DWITH_MOD_REMESH)
endif()
if(WITH_MOD_FLUID)
add_definitions(-DWITH_FLUID)
endif()
if(WITH_MOD_OCEANSIM)
add_definitions(-DWITH_OCEANSIM)
endif()
if(WITH_OPENSUBDIV)
add_definitions(-DWITH_OPENSUBDIV)
endif()
if(WITH_BULLET)
list(APPEND LIB
${BULLET_LIBRARIES}
)
add_definitions(-DWITH_BULLET)
endif()
# To disable adaptive subdivision test in subsurf UI without cycles
if(WITH_CYCLES)
add_definitions(-DWITH_CYCLES)
endif()
if(WITH_GMP)
add_definitions(-DWITH_GMP)
list(APPEND INC_SYS
${GMP_INCLUDE_DIRS}
)
list(APPEND LIB
${GMP_LIBRARIES}
)
endif()
if(WITH_TBB)
if(WIN32)
# TBB includes Windows.h which will define min/max macros
# that will collide with the stl versions.
add_definitions(-DNOMINMAX)
endif()
endif()
if(WITH_OPENVDB)
list(APPEND INC
../../../intern/openvdb
)
list(APPEND INC_SYS
${OPENVDB_INCLUDE_DIRS}
)
list(APPEND LIB
bf_intern_openvdb
${OPENVDB_LIBRARIES}
)
add_definitions(-DWITH_OPENVDB ${OPENVDB_DEFINITIONS})
endif()
if(WITH_EXPERIMENTAL_FEATURES)
add_definitions(-DWITH_SIMULATION_DATABLOCK)
endif()
# So we can have special tricks in modifier system.
blender_add_lib(bf_modifiers "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
# RNA_prototypes.hh
add_dependencies(bf_modifiers bf_rna)