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test2/source
Mike Erwin 8b204831f2 OpenGL: use new matrix implementation in "Modern" viewport
This change looks small, but it switches the entire 3D viewport from legacy OpenGL functions to our own code.

Kept non-modern viewport on legacy path so we can compare easily (via the Modern Viewport checkbox).

Part of T49450
2017-03-26 21:23:55 -04:00
..
2017-01-29 17:21:57 +03:00